


Native js combined with html5 to create a simple jumping ball for the little flying dragon_javascript skills
Demo address: http://runjs.cn/detail/yjpvqhal
html code
<html> <head> <meta charset="utf-8"/> <title>小飞龙的跳球</title> </head> <body onload="init()"> <canvas id="game" width="400" height="400" style="border:1px solid #c3c3c3"> 你的游览器不支持html5的画布元素,请升级到IE9+或使用firefox、chrome这类高级的智能游览器! </canvas> <script> var canvas = document.getElementById('game'); var ctx = canvas.getContext('2d'); var grad; //盒子的起始位置和大小以及球的半径 var box = {x:20,y:20,w:350,h:350,r:20}; //球的中心位置和偏移位置 var inbox = {//box内的限制范围 bx:(box.w+box.x-box.r), by:(box.h+box.y-box.r), ix:box.x+(box.r*2), iy:box.y+(box.r*2) }; //球的初始位置和变化位置 var ball = {x:50,y:50,vx:4,vy:8}; var img = new Image(); img.src = 'images/qiuqiu.png'; var hue = [[255,0,0],[255,255,0],[0,255,0],[0,255,255],[0,0,255],[255,0,0]]; function init(){ grad = ctx.createLinearGradient(box.x,box.y,box.w,box.h); for(var i=0;i<hue.length;i++){ var color = 'rgb('+hue[i][0]+','+hue[i][1]+','+hue[i][2]+')'; grad.addColorStop(i/hue.length,color); } ctx.lineWidth = box.r; ctx.fillStyle = 'rgb(200,0,50)'; ctx.fillStyle = grad; moveBall(); setInterval(moveBall,50); } //碰撞检测并重新确定球的位置 function moveBallEndCheck(){ var nx = ball.x + ball.vx; var ny = ball.y + ball.vy; if(nx > inbox.bx){//当前x大于上边框边界 ball.vx = -ball.vx;//球的变化x坐标当前当前变化x坐标的负数 nx = inbox.bx;//当前位置为上边框的位置 } if(nx < inbox.ix){//当前位置小于下边框 nx = inbox.ix;//当前位置为下边框的x ball.vx = -ball.vx;//球的变化x坐标翻转取负 } if(ny > inbox.by){ ny = inbox.by; ball.vy = -ball.vy; } if(ny < inbox.iy){ ny = inbox.iy; ball.vy = -ball.vy; } ball.x = nx; ball.y = ny; } function moveBall(){ ctx.clearRect(box.x,box.y,box.w,box.h); moveBallEndCheck(); ctx.beginPath(); //console.log(ball.x+"\t"+ball.y+"\t"+ball.vx+"\t"+ball.vy+"\t"+(ball.x-box.r)+"\t"+(ball.y-box.r)); ctx.drawImage(img,(ball.x-box.r),(ball.y-box.r)); ctx.fillRect(box.x,box.y,box.r,box.h); ctx.fillRect((box.x+box.w-box.r),box.y,box.r,box.h); ctx.fillRect(box.x,box.y,box.w,box.r); ctx.fillRect(box.x,(box.y+box.h-box.r),box.w,box.r); ctx.closePath(); ctx.fill(); } </script> </body> </html>
Demo pictures
The above is the entire code of this article, I hope you all like it.

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