Home > Article > Mobile Game Tutorial > "Arknights" 14-5 Exploration Cave Area Hang Up Clearance Strategy
In the main story line Chapter 14 of the May Day update of "Arknights" in 2024, the Lighthouse of Mercy, the difficult and dangerous area 14-4 to explore the cave area gives players a headache. In order to help everyone pass the level smoothly, PHP editor Youzi has compiled a reliable strategy for hanging up after completing the game. This guide provides detailed guidance from lineup matching, operator positioning to skill release timing. Continue reading this article to master the clearance skills of 14-4 exploring the cave area and easily advance the main plot.
1. Level introduction
[14-5]Exploring the cave area
Strange location, strange figure.
Environmental conditions: Additional source stone pollution areas appear on the field, the "Spiritual Barrier" health value is increased, and some enemies are different.
2. Carrying Operators
Source of play: Xiao Ran q
Ground: Mountain (self-recovery output)
High platform: Chengdian (magic damage) Output), Aiya Farah (spell damage output), Zilan (slowdown assist)
3. Play strategy
As shown in the picture, start the game Directly deploy [Eyafala] to the left
, then deploy [Chengflash] (to the right), [Mountain] (open when the skill is ready).
Finally add a deceleration assist [Zi Lan] (to the left)
The above is the detailed content of "Arknights" 14-5 Exploration Cave Area Hang Up Clearance Strategy. For more information, please follow other related articles on the PHP Chinese website!