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"Arknights" Vishdel's skills revealed, how are they different from W? Arknights is about to celebrate its fifth anniversary, and the highly anticipated limited operator Vishdel is about to be implemented. What is the difference between her skills and the original W is really curious. In order to solve this mystery, php editor Shinichi delved into the details of Vishdel's skills. Next, let us take a deeper look together, reveal the skill comparison between Vishdel and W, and explore the mystery between them!
1.Operator introduction
★★★★★★★Sniper-Thrower Vishdel
Throwing hand characteristics: The attack causes two physical damage to ground enemies in a small range (the second time is an aftershock, and the damage is reduced to half of the attack power)
2. Operator Talent
First Talent: Good Gift
When attacking, the attack power of the main target is increased and an afterimage is attached to it. The afterimage has a certain probability of exploding when affected by the aftershocks of Vishdel. Causes
physical damage at a certain proportion of attack power to all surrounding enemies and stuns them for a period of time
Second talent: Remaining breath of the dead soul
Deploy a soul within the attack range when deploying Shadow, gain the camouflage Soul Shadow skill when you are around the Soul Shadow: cause spell damage to an enemy within the attack range of Vishdel, causing it to pause for a period of time and attaching an afterimage, and then gain a random amount of Skills
#3. Operator skills
1 Skill fixed-point liquidation
The next attack will cause several additional aftershocks to stun the target. After a period of time, the splash range of this attack is expanded and the aftershock damage is increased
2 Skill Saturation Revenge
The attack interval is shortened, the attack power is increased, and the number of simultaneous attacks enemies; Overload: The attack becomes a number of bursts based on a certain proportion of the attack power, randomly attacking targets within the range.
This skill can be actively turned off at any time
3 Skill Explosion Dawn
Immediately summon 2 magic shooters within the attack range Soul Shadow (there are up to 3, retained after the skill ends), the attack power is increased, the attack interval is greatly increased, the attack power is increased by a certain percentage when attacking, the splash range is greatly expanded, and the activation probability of the first talent is increased to 100%
The attack contains several rounds of ammunition and ends after the attack is completed (the skill can be stopped at any time)
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