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C Function locks and synchronization mechanisms in concurrent programming are used to manage concurrent access to data in a multi-threaded environment and prevent data competition. The main mechanisms include: Mutex (Mutex): a low-level synchronization primitive that ensures that only one thread accesses the critical section at a time. Condition Variable: Allows threads to wait for conditions to be met and provides inter-thread communication. Atomic operation: Single instruction operation, ensuring single-threaded update of variables or data to prevent conflicts.
C Function lock and synchronization mechanism in concurrent programming
When performing concurrent programming in a multi-threaded environment, manage data Concurrent access is critical. C provides several mechanisms to implement function locking and synchronization, which help prevent data races and other thread-safety issues.
Mutex (Mutex)
A mutex is a low-level synchronization primitive that allows only one thread to access a critical section (shared data or resource). Before entering the critical section, the thread must acquire the mutex and release it after exiting the critical section.
std::mutex mu; void critical_section() { // 获得互斥量 std::lock_guard<std::mutex> lock(mu); // 临界区代码... // 释放互斥量(自动释放) }
Condition Variable
Condition variable allows a thread to wait for a certain condition to be met. A thread can wait on a condition variable until another thread sends a signal.
std::condition_variable cv; std::mutex mu; void waiting_thread() { // 获得互斥量 std::unique_lock<std::mutex> lock(mu); // 在条件变量上等待 cv.wait(lock); // 条件满足(可选),进行后续操作... // 释放互斥量 } void signalling_thread() { // 获得互斥量 std::lock_guard<std::mutex> lock(mu); // 条件得到满足,发送信号 cv.notify_one(); // 释放互斥量(自动释放) }
Atomic operation
Atomic operation is a single instruction that cannot be interrupted by other threads during execution. This can be used to ensure single-threaded updates of variables or data.
std::atomic_flag busy_flag = ATOMIC_FLAG_INIT; void set_busy_flag() { // 原子方式地设置 busy_flag busy_flag.test_and_set(std::memory_order_release); } bool is_busy() { // 原子方式地获取 busy_flag 的值 return busy_flag.test(std::memory_order_acquire); }
Practical case
Consider a multi-threaded application in which threads need to access shared counter variables. To prevent data races, we use a mutex to synchronize access to the counter.
std::mutex mu; int counter = 0; void increment_counter() { // 获得互斥量 std::lock_guard<std::mutex> lock(mu); // 增加计数器 ++counter; }
By using these synchronization mechanisms, we can ensure safe and efficient access and sharing of data in a multi-threaded environment.
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