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How to overcome the obstacles in the public beta of "Interstellar Area 52"? The level guide is here! "Interstellar Area 52" created by Hero Games is in open beta today on all platforms. Many players are pouring into the game to experience an adventure with the entire universe as the imaginary enemy. However, in the process of exploring the vast sea of stars, it is inevitable to encounter obstacles. In order to help the majority of players get through the difficulties smoothly, PHP editor Xigua specially compiled a detailed guide for "Interstellar Area 52". The guide covers how to deal with various stuck situations and provides practical tips and suggestions. If you encounter a bottleneck in the journey of "Interstellar Area 52", you may wish to continue reading this guide. I believe it will provide you with inspiration and guidance to break through the game.
【Level Guide】
1. Development:
When you are stuck at a level, first check to see if there is a big gap between the enemy's combat power and your own. If the gap is large, it is recommended to develop it first.
The development here includes: improving the level of heroes in battle, hero star promotion, equipment matching and upgrading, weapon assembly and upgrading, etc.
2. Manual operation:
When the enemy's combat power is close to or far beyond that of the enemy and still cannot be beaten, you can consider adjusting the lineup and position, and then perform manual operation.
Hidden skills:
(1) Enemies with continuous high damage (such as laser fish):
Use heroes with ultimate moves like Wasteland Ghost to battle. , when the opponent releases skills, zoom in and aim to interrupt;
Put high-damage heroes like Star Ring in the front/middle row, and directly aim for an instant kill before Laser Fish releases skills.
(2) The enemy's back row has a large number of output units, but the front row's tankiness is too high:
The front row's Guan Yu, the middle row's star rings and other explosive damage can directly force the front row to break;
Conqueror, Morphilo and other ranged damage are placed in the front row, and energy skills are released to clear the opposite back row
(3) The enemy tank has multiple nannies configuration:
The nanny has high tankiness If so, please refer to the play method (1). If the frankness is low, you can refer to the play method (2).
3. Positioning skills are shown in the figure
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