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How to judge your "Zero Zero" combo skills? In "Zero", mastering superb techniques is crucial. The game has four skill levels: entry level, advanced level, difficult level and hell level. PHP editor Apple will give you an in-depth understanding of these four ratings to help you improve your combo skills. Read on to learn how to check your sleight of hand rating and take control of Zero Zero's combat system.
1. Entry level:
No-injury dead end butcher (weak and helpless) Chapter 1 boss)
2. Advance level:
Injury-free compound erosion body (Chapter 2 boss with slight strength)
3. Difficulty level:
No damage to Thanatos (a weapon with no prompt for partial attacks, three teleports, continuous ultra-long-distance displacement, long-range nuclear strikes, and super resistance to interruptions) Heaven-defying elite monsters)
4. Hell level:
No damage to a group of Thanatos in the abyss with a higher level than you (a bunch of partial attacks without prompts, three teleports) A heaven-defying elite monster with continuous ultra-long-distance displacement, long-range nuclear strikes, super resistance to interruptions, and far beyond normal damage)
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