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Let’s go. The McFinn Secret Realm and Dragon Wanted dungeons have stumped many players. The bosses in the dungeons are very powerful. If you want to successfully pass the level, you need to master the correct fighting skills. PHP editor Yuzi has specially compiled a guide for clearing the Mystery Realm and the Wanted Dragon dungeon. Please continue reading for details.
1. Secret Realm
Zero Turn
Lv18 Shadow on the ancient ruins:
Guardian form: The boss uses this skill to output as much manual skills as possible and click them all
Charge heavy Fist: Warrior Tough Shield (Patience)
Priest: Group Control Single Breast Barrier
Lv23 The Ambition of the King of the Old Country:
Chicken car crushing: Warriors taunt the tough shield
Heavy artillery strike: output or nanny interrupts
Ultimate heavy artillery: try to kill the chicken before the heavy artillery comes out
Priest : Single breast - barrier - group control (these three skills are very commonly used)
Lv30 three treasures gather in the golden ship:
A sure hit: warriors advance Use the group to reduce damage (Warrior Flag)
Mascot Butter: As soon as the team comes out, click on the target first to kill him
Sea Beast Ancient Brew: One teammate will bring purification, and the boss will come quickly Attacking warriors in the back row taunt
Rain of Gold Coins: Warriors bring a guardian or open the flag of courage and the nanny puts up a barrier in advance
Lv45 Ocean Conquest Plan:
Dance of Tentacles: Interruption (normal output zone)
Pressure of the Abyss: Priest's light barrier, if it still fails, Warrior's Flag of Courage
Pick up the bomb cannon on the ground when out of balance If the bombardment boss is not in an unbalanced state, there will be no damage from the bombardment
Lv65 Valley of Bad Omen:
Violent Smashing to the Ground: Holy Healing Light Barrier
Infection: Priest Purification
Evil Wood Blow: Warrior Endurance or Toughness Shield
Last Words: Don’t activate all skills and switch to manual operation
The little tree man can click immediately Click it or it will explode when the time comes
One turn
Lv1 permanently frozen restricted mine:
Charged slam:
Warrior: Endurance (Toughness Shield)
Summon:
Warrior: Banner of Courage
Priest: Light Barrier
Split Blade Light :Purification
Lv20 Ymir's Abyss:
Deadly Strike: Output with an interruption
Claw Strike: Target area Cause damage to the other three teammates and go to the other area
Shattering Ice Ray: Warrior Taunt
Iceberg Spurt: There is a mark on the head of the back row teammate
Help the warrior share the damage
Sweep: Priest Purification
Drop Ice Pick: It all depends on the location and area
2. Dragon Wanted
Zero Turn
Lv1~80 Obsidian Seal Dragon
Body Devouring Dark Flame: When the back row cannot resist it, the warrior does not bring the Berserker but brings a taunt that can resist it. Fighters should all output
Magic Seal cast (Red Sun-Blue Moon-Venus) If there is no critical hit in any area, run to that area
Priest: Single milk, single milk, group milk
一转
Lv1~80 True Flame Realm Seal Dragon
True Flame: Just if the front row can resist it, don’t bring the Berserker if you can’t. All other defensive passives
Eclipse: Each person has to run to the area where there is an icon on his head
It is the opposite of the 0-turn black dragon. This level depends on the coordination, but once you arrive If you don’t want to move around or run around, I recommend flashing people
Pastor’s full breasts will be fine
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