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Golang functions can be used to implement distributed locks and coordinate access to shared resources by multiple processes. These functions implement a locking mechanism by utilizing shared storage (such as Redis) to ensure that only one process can access the resource at any time.
In a distributed system, it is very important to coordinate access to shared resources between multiple processes. Distributed locks are an effective mechanism for achieving this goal, ensuring that only one process can access the resource at any given moment.
Go provides a built-in function sync.Mutex
that can directly implement locks in a distributed environment. However, sync.Mutex
only works within a single process. In order to use it in a distributed system, we need to use a shared storage (such as Redis or ZooKeeper) and use locks in the function.
The following is an example of using Redis and Golang functions to implement distributed locks:
import ( "sync" "github.com/go-redis/redis/v8" ) type DistributedLock struct { mutex sync.Mutex key string rdb *redis.Client } func NewDistributedLock(key string, rdb *redis.Client) *DistributedLock { return &DistributedLock{ key: key, rdb: rdb, } } func (l *DistributedLock) Lock() { l.mutex.Lock() _, err := l.rdb.SetNX(l.rdb.Context(), l.key, 1, 10*time.Second).Result() if err != nil { l.mutex.Unlock() return } } func (l *DistributedLock) Unlock() { _, err := l.rdb.Del(l.rdb.Context(), l.key).Result() if err != nil { // 处理错误 } l.mutex.Unlock() }
// 实例化锁 lock := NewDistributedLock("my_lock", rdb) // 加锁 lock.Lock() defer lock.Unlock() // 在锁的保护下执行代码
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