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A simple way to render non-real-time special effects in edius

王林
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2024-04-19 09:10:351051browse

In video editing, rendering non-real-time special effects often slows down the entire process. In order to solve this problem, PHP editor Banana brings you a tutorial that details a simple method for Edius to render non-real-time special effects. By using the tips provided in this article, you can optimize your rendering process and become more efficient. Read on to learn these practical ways to say goodbye to rendering woes and improve your video editing experience.

There is a phenomenon that the video picture is not real-time. During playback, the picture is very stuck and the final effect cannot be fully seen. This usually occurs when 3D effects and multi-layer tracks are made.

A simple way to render non-real-time special effects in edius

And at this time, a red overload prompt will be displayed on the timeline. The red overload prompt is as shown in the figure:

A simple way to render non-real-time special effects in edius

Processing operation-edius rendering is not possible Real-time special effects: Click the [Render Between In/Out Points - Overload Area] button on the timeline, and then click [Render All > Render Overload Area].

A simple way to render non-real-time special effects in edius

The [Rendering] window will pop up, and the non-real-time part will be rendered at this time. Wait for a moment. After the rendering is completed, you can play smoothly.

A simple way to render non-real-time special effects in edius

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