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In version 14.9 of League of Legends, exciting hero balance adjustments and game mechanism improvements are here! PHP editor Xigua will give you an in-depth understanding of these changes and help you grasp the essence of the version. From adjustments to hero strength to game system optimization, this article will reveal to you all aspects of version 14.9, helping you gallop through the canyon and dominate the battlefield.
List of updated skills and equipment in League of Legends version 14.9
1. Role changes
1. Changes to Kennen’s skills
Kennen's E has a new range indicator, R can now move during the cast time, and the R cast end time has been removed.
2. Scorpion changes
Passive maximum health damage: 7%-12% weakened to 7%-10%, Q skill damage extra health bonus: 6% weakened to 5%, W basic damage: 50/75/100/125/150 weakened to 50/70/90/110/130.
3. Blind monk changes
E2 now instantly slows down all targets regardless of distance.
2. Equipment changes
1. Changes to Dance of Death
[Pickaxe] is added to the equipment synthesis, the attack power: 55 is strengthened to 60, and the additional attack power bonus of the healing effect is strengthened: 50% to 75%.
2. Changes to Hex’s Demon-Drinking Knife
[Long Sword] was added to the equipment synthesis, and the magic resistance was weakened from 35 to 30.
3. Changes to Shuoji’s Spear
Now only provides 1 stack per unique skill hit every 1 second.
4. Changes to Straker’s Challenge Gauntlets
The equipment price has been weakened from 3000 to 3100, and the cooldown time has been weakened from 60 seconds to 90 seconds.
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