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The specific process of creating a sea surface with waves and foam using blender

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2024-04-18 18:31:061088browse

Are you struggling to create realistic ocean scenes? How to make natural waves and water foam appear on the water? This problem bothers many blender users. In this guide, PHP editor Shinichi will introduce step by step the specific process of creating a sea surface with waves and foam in Blender. By following this guide, you'll be able to easily add realistic ocean effects to your 3D scenes, making your creations more engaging and immersive.

Open blender and create an object.

The specific process of creating a sea surface with waves and foam using blender

Add the [Ocean Noodles] modifier to it.

The specific process of creating a sea surface with waves and foam using blender

Right-click on [Time] to insert key frames to create ocean surface animation, set the value of the wave, etc.

The specific process of creating a sea surface with waves and foam using blender

Check [Generate Water Foam], set [Water Foam Data Layer Name] to [hello], and finally click [Bake Ocean Noodles].

The specific process of creating a sea surface with waves and foam using blender

Switch to the [Compositing] layout, enter [hello] in the [Attribute] node, refer to the picture for the specific connection method.

The specific process of creating a sea surface with waves and foam using blender

Finally, you can render with F12, and what you get is the sea surface effect with spray and water foam.

The specific process of creating a sea surface with waves and foam using blender

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