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Question: In "Vampire Survivor", how to improve the character's power? Brief explanation: Synthesizing super weapons is an important way to enhance the power of a character. Guided reading: This article is carefully compiled by PHP editor Youzi. It will introduce the super weapon synthesis table of "Vampire Survivor" in detail to help players quickly understand how to obtain powerful super weapons and improve the character's strength.
Whip Hollow Heart = Blody Tear
Before evolution:Strikes at close range in front of the character. After upgrading, the damage increases and the attack range is the front and rear of the character.
After evolution: Can cause critical damage and drain life.
Magic Wand Empty Tome = Holy Wand
Before evolution:The projectile attacks the nearest enemy. After upgrade, the damage increases, the projectile increases, and it penetrates 1 additional enemy.
After evolution: Attack has no CD.
Knife Bracer = Thousand Edge
Before evolution: Projects flying knives directly in front of the character. After upgrade, the projectiles will increase, the damage will increase, and it will penetrate an additional 2 enemies.
After evolution: Attack has no CD.
Ax Candelabrador = Death Spiral
Before evolution:Throws the ax upward, causing high damage. After upgrading, the damage is increased, the projectiles are increased, and it can penetrate 4 additional enemies.
After evolution: Projects a large scythe in all directions centered on the character, which can penetrate enemies.
Cross Clover = Heaven Sword
Before evolution:Throws a boomerang to attack the nearest enemy. After upgrading, the damage increases, the flight speed increases, the cross becomes larger and the projectiles increase.
After evolution: The projectile becomes larger and can cause critical hits.
King Bible Spellbinder = Unholy Vespers
Before evolution:The projectiles circle around the character. After upgrading, the damage increases, the flight speed increases, the projectiles increase, the flight range becomes larger, and the duration increases.
After evolution: No CD time.
Fire Wand Spinach = Hellfire
Before evolution:Randomly throws fireballs with high damage. After upgrading, the damage and flight speed are increased.
After evolution:The projectile area becomes larger and can penetrate the enemy.
Garkic Pummarola = Soul Eater
Before evolution:Causes damage to the character's surroundings and has a knockback effect. After upgrading, the damage will be increased, the range will be enlarged and the CD time will be shortened.
After evolution: Damage sucks life, and the damage increases when blood is restored (?).
Santa Water Attractorb = La Borra
Before evolution: Randomly thrown on the ground to produce a continuous damage range. After upgrading, the damage will increase, the projectiles will increase, the range will become larger, and the duration will increase.
After evolution: Change to a circular projection with the character as the center, and the ground range will slowly move towards the center of the character.
Lightning Ring Duplicator = Thunder Loop
Before evolution: Random lightning strikes. After upgrade, the damage will increase, the projectiles will increase, and the range will become larger.
After Evolution:After a random lightning strikes, it will be electrified again from the location where the lightning strikes.
Peachone Ebony Wings = Vandalier
Before evolution: Circle around the character in a range (white - clockwise; black counterclockwise), and bombard the range regularly. After upgrading, the damage increases, the range increases, and the CD time decreases.
After evolution: 2 in 1, the range increases and the CD time decreases after upgrade.
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