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HomeMobile Game TutorialMobile Game Guide'Adventure Battle' April 12th update analysis and new back decoration revealed - serious injury

Reported by php editor Xiaoxin: On April 12, "Adventure Battle" updated analysis and new background news - serious injury.

The game will be out of service for updates from 4:00-6:00 on the morning of April 12th

Key updates include:

1. Recall mushroom friends

In the mailbox interface, you will find the interface [Recall Mushroom Friends].

1. Recall Roulette: Invite mushroom friends to bind the recall code. If you do more, you can recall 30 people. Rotate the wheel up to 8 times and you can get the weapon decoration "Crab Invitation"

2. Recall rewards: Depending on the completion of the task of recalling mushroom friends, you can get diamond rewards.

3. Recall with courtesy: Reincarnation rewards can be obtained based on the inherent recharge status of the recall;

4. The recalled mushroom friends will receive additional rewards if their accumulated recharge amount reaches a certain level.

5. A returning mushroom friend can only be bound to one recall code.

If you do not log in to the game for a certain period of time (like 8 days), the [Reunion Tour] event will appear.

Adventure Battle April 12th update analysis and new back decoration revealed - serious injury

2. Accumulated consumption

Event time: April 15, 2024-April 21, 2024

Opening conditions: Server opening days ≥ 9

During the event, you can directly purchase prop gift packs or consume star diamonds to accumulate event consumption progress and unlock corresponding level rewards;

3. Lucky Cat (one day only)

Recharge a certain number of Star Diamonds to get the number of lucky draws. The Star Diamond recharge will be calculated from the first day of the event.

-When you have the number of lucky draws, you can get at least 1.1 times and up to 3 times the star diamonds in return by spending a certain number of star diamonds in the lottery.

【opening time】:

Event starts: April 15, 2024 00:00:00-23:59:59 (one day only)

4. A new [Decoration Store] has been added to the store. You can buy it yourself or give it to others. The store decorations will be updated from time to time.

Optimize content

1. Optimization of S1 in the Age of Navigation

-Dream Sailing has added a new surplus material exchange store. Gugugu can exchange excess hull fragments for surplus materials, and the remaining materials can be exchanged for props in the store;

A new display of current buff owner information has been added to the airdrop interface;

Added a pop-up prompt when the royal city is first occupied;

2. There is a new plan option for the back ornament talent. You can reconfigure the back ornament talent in the new plan and freely choose the effective plan. After the talent is optimized in this way, it is very simple to switch talents. In this update, I personally feel that this optimization is most useful

3. To keep the picture neat, a new damage unit T (trillion) is added. When the damage exceeds 100 000B, the damage unit changes to T;

4. During the cross-border jump, the returning mushroom does not need to consume cross-border stones when choosing to return across the border. If one of the partners returns to the mushroom, both parties will not consume cross-border stones for the cross-border jump.

5. The values ​​of similar entries for artifact enchantments will be counted together.

The following content only represents my personal views. The detailed content shall be subject to the official announcement. Players shall make their own judgment regarding the information here.

【Artifact】Pay attention to propriety:

Causes x% normal attack range damage every once

New Back Decoration: Emerging from Cocoon and Becoming a Butterfly

20 seconds before the battle starts, a judgment will be made every second, with a 60% probability of increasing x% attack and x% damage reduction, which will last until the end of the battle: 20 seconds after the battle starts, x% range skill damage will be caused, and the target will hit Fly target for 0.5 seconds

Every 11 seconds, it will cause x% counterattack range damage to the target and reduce the target's attack by x%. After the target attacks x (40 times) times in total (normal attacks, combos, counterattacks, and active skills), the effect will expire and the battle will begin immediately. release once

After the battle, each basic attack has an x% chance of inflicting x% of the target's maximum health damage: and an x% chance of seriously injuring the target, reducing the target's recovery and healing amount by x%, lasting for 1 second.

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