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Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

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2024-04-16 19:55:24500browse

Original title: RoadBEV: Road Surface Reconstruction in Bird's Eye View

Paper link: https://arxiv.org/pdf/2404.06605.pdf

Code link: https ://github.com/ztsrxh/RoadBEV

Author affiliation: Tsinghua University, University of California, Berkeley

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

## Paper idea:

Road surface conditions, especially geometric contours, greatly affect the driving ability of autonomous vehicles. Vision-based online road reconstruction is expected to capture road information in advance. Existing solutions such as monocular depth estimation and stereo vision estimation have their limitations. Recent bird's-eye view (BEV) perception technology provides tremendous motivation for more reliable and accurate reconstruction. This paper uniformly proposes two effective BEV road elevation reconstruction models, named RoadBEV-mono and RoadBEV-stereo respectively, which are different from the use of monocular and binocular images for road elevation estimation. The former estimates road elevation directly from a single image, while the latter estimates road elevation using left and right volumetric views. In-depth analysis reveals their consistency and differences with the perspectives. Experiments on real-world datasets demonstrate the effectiveness and superiority of the model. The elevation errors of RoadBEV-mono and RoadBEV-stereo are 1.83 meters and 0.56 meters respectively. The performance of BEV estimation based on monocular images is improved by 50%. The model in this article is expected to provide a valuable reference in vision-based autonomous driving technology.

Main contributions:

This paper demonstrates for the first time the necessity and superiority of road surface reconstruction from a bird's-eye perspective from both theoretical and experimental aspects.

This article introduces two models, named RoadBEV-mono and RoadBEV-stereo. For monocular and stereo based schemes, this article explains their mechanisms in detail.

This paper comprehensively tests and analyzes the performance of the proposed model, providing valuable insights and prospects for future research.

Network Design:

In recent years, the rapid development of unmanned ground vehicles (UGVs) has put forward higher requirements for vehicle-mounted perception systems. Real-time understanding of the driving environment and conditions is crucial for accurate motion planning and control [1]-[3]. For vehicles, roads are the only medium of contact with the physical world. Road surface conditions determine many vehicle characteristics and drivability [4]. As shown in Figure 1(a), road irregularities, such as bumps and potholes, will exacerbate the riding experience of the vehicle, which is intuitively perceptible. Real-time road surface condition perception, especially geometric elevation, greatly helps improve ride comfort [5], [6].

Compared with other perception tasks in unmanned ground vehicles (UGVs) such as segmentation and detection, road surface reconstruction (RSR) is an emerging technology that has received increasing attention recently. Similar to existing perception processes, RSR typically utilizes onboard LiDAR and camera sensors to retain road surface information. LiDAR directly scans road contours and derives point clouds [7], [8]. Road elevation on vehicle trajectories can be extracted directly without complex algorithms. However, the high cost of lidar sensors limits their application in economical mass-produced vehicles. Unlike larger traffic objects such as vehicles and pedestrians, road irregularities are typically small in magnitude, so the accuracy of the point cloud is critical. Motion compensation and filtering are required on real-time road scanning, which further requires high-precision positioning at the centimeter level.

Image-based road surface reconstruction (RSR), as a three-dimensional vision task, is more promising than LiDAR in terms of accuracy and resolution. It also retains the road surface texture, making the road perception more comprehensive. Vision-based road elevation reconstruction is actually a depth estimation problem. For monocular cameras, monocular depth estimation can be implemented based on a single image, or multi-view stereo (MVS) can be implemented based on sequences to directly estimate depth [9]. For binocular cameras, binocular matching regresses disparity maps, which can be converted to depth [10], [11]. Given the camera parameters, the road point cloud in the camera coordinate system can be recovered. Through a preliminary post-processing process, road structure and elevation information are finally obtained. Under the guidance of ground-truth (GT) labels, high-precision and reliable RSR can be achieved.

However, road surface reconstruction (RSR) from the image perspective has inherent shortcomings. The depth estimation for a specific pixel is actually to find optimal bins along the direction perpendicular to the image plane (shown as the orange point in Figure 1(b)). There is a certain angular deviation between the depth direction and the road surface. Changes and trends in road profile features are inconsistent with changes and trends in the search direction. Information cues about road elevation changes are sparse in the depth view. Furthermore, the depth search range is the same for each pixel, causing the model to capture global geometric hierarchy rather than local surface structure. Due to the global but coarse depth search, fine road elevation information is destroyed. Since this paper focuses on elevation in the vertical direction, the effort in the depth direction is wasted. In perspective views, texture details at long distances are lost, which further poses challenges for efficient depth regression unless further a priori constraints are introduced [12].

Estimating road elevation from a top view (i.e., bird's eye view, BEV) is a natural idea because elevation essentially describes vibrations in the vertical direction. Bird's eye view is an effective paradigm for representing multi-modal and multi-view data in unified coordinates [13], [14]. Recent state-of-the-art performance on 3D object detection and segmentation tasks was achieved by approaches based on bird's-eye views [15], as opposed to perspective views, which are performed by introducing estimated heads on view-transformed image features. Figure 1 illustrates the motivation for this paper. Instead of focusing on the global structure in the image view, the reconstruction in the bird's-eye view directly identifies road features within a specific small range in the vertical direction. Road features projected in a bird's-eye view densely reflect structural and contour changes, facilitating efficient and refined searches. The influence of perspective effects is also suppressed because roads are represented uniformly on a plane perpendicular to the viewing angle. Road reconstruction based on bird's-eye view features is expected to achieve higher performance.

This paper reconstructs the road surface under BEV to solve the problems identified above. In particular, this paper focuses on road geometry, namely elevation. In order to utilize monocular and binocular images and demonstrate the broad feasibility of bird's-eye view perception, this paper proposes two sub-models named RoadBEV-mono and RoadBEV-stereo. Following the paradigm of a bird's eye view, this paper defines voxels of interest covering potential road relief. These voxels query pixel features through 3D-2D projection. For RoadBEV-mono, this paper introduces a height estimation head on the reshaped voxel features. The structure of RoadBEV-stereo is consistent with binocular matching in image views. Based on the left and right voxel features, a 4D cost volume is constructed in the bird's-eye view, which is aggregated through 3D convolution. Elevation regression is considered as a classification of predefined bins to enable more efficient model learning. This paper validates these models on a real-world dataset previously published by the authors, showing that they have huge advantages over traditional monocular depth estimation and stereo matching methods.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 1. Motivation for this article. (a) Regardless of monocular or binocular configuration, our reconstruction method in bird's-eye view (BEV) outperforms the method in image view. (b) When performing depth estimation in the image view, the search direction is biased from the road elevation direction. In the depth view, road outline features are sparse. Potholes are not easily identified. (c) In a bird's-eye view, contour vibrations such as potholes, curb steps and even ruts can be accurately captured. Road elevation features in the vertical direction are denser and easier to identify.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 2. Coordinate representation and generation of true value (GT) elevation labels. (a) Coordinates (b) Region of interest (ROI) in image view (c) Region of interest (ROI) in bird's eye view (d) Generating ground truth (GT) labels in grid

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 3. Example of road image and ground truth (GT) elevation map.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 4. Feature voxels of interest in image view. The centers of stacked voxels located at the same horizontal position are projected to pixels on the red line segment.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 5. Architecture of RoadBEV-mono. This paper uses 3D to 2D projection to query pixel features. The elevation estimation head uses 2D convolution to extract features on the reshaped Bird's Eye View (BEV) features.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 6. Mechanism of RoadBEV-mono. Voxels are shown in side view.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 7. RoadBEV-stereo architecture. The voxels defined in the left camera coordinate system query the pixel features of the left and right feature maps. This paper constructs a difference volume in the Bird's Eye View (BEV) through the subtraction between left and right voxel features. Then, 3D convolution aggregates the 4D volume in the bird's-eye view.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 8. Mechanism of RoadBEV-stereo.

Experimental results:

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 9. Training loss of (a) RoadBEV-mono and (b) RoadBEV-stereo.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 10. Comparison of elevation errors in the distance direction with the SOTA model based on monocular and binocular.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 11. Visualization of road surface reconstructed by RoadBEV-mono.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Figure 12. Visualization of road surface reconstructed by RoadBEV-stereo.

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Tsinghua’s latest! RoadBEV: How to achieve road surface reconstruction under BEV?

Summarize:

This article reconstructs the elevation of the road surface in a bird's-eye view for the first time. This paper proposes and analyzes two models based on monocular and binocular images, named RoadBEV-mono and RoadBEV-stereo respectively. This paper finds that monocular estimation and binocular matching in BEV are the same mechanisms as in perspective views, which are improved by narrowing the search range and mining features directly in the elevation direction. Comprehensive experiments on real-world datasets verify the feasibility and superiority of the proposed BEV volume, estimation head and parameter settings. For monocular cameras, the reconstruction performance in BEV is improved by 50% compared to perspective view. At the same time, in BEV, the performance of using binocular cameras is three times that of monocular cameras. This article provides in-depth analysis and guidance on the model. The groundbreaking exploration of this article also provides valuable reference for further research and applications related to BEV perception, 3D reconstruction and 3D detection.

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