


JavaScript method to implement DIV layer dragging and dynamically add new layers_javascript skills
The example in this article describes how to implement DIV layer dragging and dynamically adding new layers using JavaScript. Share it with everyone for your reference. The specific analysis is as follows:
Add a new DIV layer without refreshing, and drag the layer. Drag the layer with the mouse to move the position. Save the JS part as a new file. When used, import it from the outside. This drag Layer code is very popular, and this effect can often be seen on large websites such as GG and YAHOO.
<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>DIV层拖动,动态增加新层的JavaScript</title> <style> body {margin:0px;padding:0px;font-size:12px;text-align:center;} body > div {text-align:center; margin-right:auto; margin-left:auto;} .content{width:900px;} .content .left{ float:left; width:20%; border:1px solid #0066CC; margin:3px; } .content .center{ float:left; border:1px solid #FF0000; margin:3px; width:57% } .content .right{ float:right; width:20%; border:1px solid #FF0000; margin:3px } .mo{ height:auto; border:1px solid #CCC; margin:3px; background:#FFF } .mo h1{ background:#ECF9FF; height:18px; padding:3px; cursor:move } .closediv{ cursor:default; } .minusspan{ cursor:default; } .mo .nr{ height:80px; border:1px solid #F3F3F3; margin:2px } h1{ margin:0px; padding:0px; text-align:left; font-size:12px } .dragging { FILTER: progid:DXImageTransform.Microsoft.Alpha(opacity=60); opacity: 0.6; moz-opacity: 0.6 } </style> <script language="javascript"> var dragobj={} window.onerror=function(){return false} var domid=12 function on_ini(){ String.prototype.inc=function(s){return this.indexOf(s)>-1?true:false} var agent=navigator.userAgent window.isOpr=agent.inc("Opera") window.isIE=agent.inc("IE") && !isOpr window.isMoz=agent.inc("Mozilla") && !isOpr && !isIE if(isMoz){ Event.prototype.__defineGetter__("x",function(){return this.clientX+2}) Event.prototype.__defineGetter__("y",function(){return this.clientY+2}) } basic_ini() } function basic_ini(){ window.$=function(obj){return typeof(obj)=="string"?document.getElementById(obj):obj} window.oDel=function(obj){if($(obj)!=null){$(obj).parentNode.removeChild($(obj))}} } window.oDel=function(obj){if($(obj)!=null){$(obj).parentNode.removeChild($(obj))}} window.onload=function(){ on_ini() var o=document.getElementsByTagName("h1") for(var i=0;i<o.length;i++){ o[i].onmousedown=addevent; //添加折叠和关闭按钮 var tt = document.createElement("div"); tt.style.cssText = "float:left"; var span = document.createElement("span"); span.innerHTML = "--"+o[i].innerHTML; span.style.cssText = "cursor:default;"; span.onmousedown = minusDiv; tt.appendChild(span); var close = document.createElement("div"); close.innerHTML = "X"; close.style.cssText = "cursor:default;float:right"; close.onmousedown = closeDiv; o[i].innerHTML = ""; o[i].appendChild(tt); o[i].appendChild(close); } } //折叠或者显示层 function minusDiv(e) { e=e||event var nr = this.parentNode.parentNode.nextSibling; //取得内容层 nr.style.display = nr.style.display==""?"none":""; } //移出层 function closeDiv(e) { e=e||event var mdiv = this.parentNode.parentNode; //取得目标层 oDel(mdiv); } function addevent(e){ if(dragobj.o!=null) return false e=e||event dragobj.o=this.parentNode dragobj.xy=getxy(dragobj.o) dragobj.xx=new Array((e.x-dragobj.xy[1]),(e.y-dragobj.xy[0])) //dragobj.o.className = 'dragging'; dragobj.o.style.width=dragobj.xy[2]+"px" dragobj.o.style.height=dragobj.xy[3]+"px" dragobj.o.style.left=(e.x-dragobj.xx[0])+"px" dragobj.o.style.top=(e.y-dragobj.xx[1])+"px" dragobj.o.style.position="absolute" dragobj.o.style.filter='alpha(opacity=60)'; //添加拖动透明效果 var om=document.createElement("div") dragobj.otemp=om om.style.width=dragobj.xy[2]+"px" om.style.height=dragobj.xy[3]+"px" om.style.border = "1px dashed red"; //ikaiser添加,实现虚线框 dragobj.o.parentNode.insertBefore(om,dragobj.o) return false } document.onselectstart=function(){return false} window.onfocus=function(){document.onmouseup()} window.onblur=function(){document.onmouseup()} document.onmouseup=function(){ if(dragobj.o!=null){ dragobj.o.style.width="auto" dragobj.o.style.height="auto" dragobj.otemp.parentNode.insertBefore(dragobj.o,dragobj.otemp) dragobj.o.style.position="" oDel(dragobj.otemp) dragobj={} } } document.onmousemove=function(e){ e=e||event if(dragobj.o!=null){ dragobj.o.style.left=(e.x-dragobj.xx[0])+"px" dragobj.o.style.top=(e.y-dragobj.xx[1])+"px" createtmpl(e, dragobj.o) //传递当前拖动对象 } } function getxy(e){ var a=new Array() var t=e.offsetTop; var l=e.offsetLeft; var w=e.offsetWidth; var h=e.offsetHeight; while(e=e.offsetParent){ t+=e.offsetTop; l+=e.offsetLeft; } a[0]=t;a[1]=l;a[2]=w;a[3]=h return a; } function inner(o,e){ var a=getxy(o) if(e.x>a[1] && e.x<(a[1]+a[2]) && e.y>a[0] && e.y<(a[0]+a[3])){ if(e.y<(a[0]+a[3]/2)) return 1; else return 2; }else return 0; } //将当前拖动层在拖动时可变化大小,预览效果 function createtmpl(e, elm){ for(var i=0;i<domid;i++){ if(document.getElementById("m"+i) == null) //已经移出的层不再遍历 continue; if($("m"+i)==dragobj.o) continue var b=inner($("m"+i),e) if(b==0) continue dragobj.otemp.style.width=$("m"+i).offsetWidth elm.style.width = $("m"+i).offsetWidth; //1为下移,2为上移 if(b==1){ $("m"+i).parentNode.insertBefore(dragobj.otemp,$("m"+i)) }else{ if($("m"+i).nextSibling==null){ $("m"+i).parentNode.appendChild(dragobj.otemp) }else{ $("m"+i).parentNode.insertBefore(dragobj.otemp,$("m"+i).nextSibling) } } return } for(var j=0;j<3;j++){ if($("dom"+j).innerHTML.inc("div")||$("dom"+j).innerHTML.inc("DIV")) continue var op=getxy($("dom"+j)) if(e.x>(op[1]+10) && e.x<(op[1]+op[2]-10)){ $("dom"+j).appendChild(dragobj.otemp) dragobj.otemp.style.width=(op[2]-10)+"px" } } } function add_div() { var o=document.createElement("div") o.className="mo" o.id="m"+domid $('dom0').appendChild(o) o.innerHTML="<h1 id="dom-domid">dom"+domid+"</h1><div class=nr></div>" o.getElementsByTagName("h1")[0].onmousedown=addevent domid++ } </script> </head> <body> <INPUT TYPE="button" value="添加一个新的DIV层" onclick="add_div();"> <div class=content> <div class=left id=dom0> <div class=mo id=m0> <h1 id="dom">dom0</h1> <div class="nr"></div> </div> <div class=mo id=m1> <h1 id="dom">dom1</h1><div class="nr"></div> </div> <div class=mo id=m2><h1 id="dom">dom2</h1><div class="nr"></div></div> <div class=mo id=m3><h1 id="dom">dom3</h1><div class="nr"></div></div> </div> <div class=center id=dom1> <div class=mo id=m4><h1 id="dom">dom4</h1><div class="nr"></div></div> <div class=mo id=m5><h1 id="dom">dom5</h1><div class="nr"></div></div> </div> <div class=right id=dom2> <div class=mo id=m8><h1 id="dom">dom8</h1><div class="nr"></div></div> <div class=mo id=m9><h1 id="dom">dom9</h1><div class="nr"></div></div> </div> </div> </body> </html>
I hope this article will be helpful to everyone’s JavaScript programming design.

The differences in performance and efficiency between Python and JavaScript are mainly reflected in: 1) As an interpreted language, Python runs slowly but has high development efficiency and is suitable for rapid prototype development; 2) JavaScript is limited to single thread in the browser, but multi-threading and asynchronous I/O can be used to improve performance in Node.js, and both have advantages in actual projects.

JavaScript originated in 1995 and was created by Brandon Ike, and realized the language into C. 1.C language provides high performance and system-level programming capabilities for JavaScript. 2. JavaScript's memory management and performance optimization rely on C language. 3. The cross-platform feature of C language helps JavaScript run efficiently on different operating systems.

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.


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