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Analysis of Java multi-threaded communication methods

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2024-04-12 08:18:01281browse

In Java, multi-thread communication methods include shared variables, wait/notify, semaphores and pipes. Shared variables facilitate data exchange but are prone to concurrency issues; wait/notify uses a synchronization mechanism to wait and wake up between threads; semaphores limit the number of threads accessing resources at the same time; pipes use buffers to transfer data between threads.

Analysis of Java multi-threaded communication methods

Analysis of Java multi-thread communication methods

Introduction

Multi-threading is concurrency An important concept in programming that allows multiple tasks to be performed simultaneously. In order to implement data exchange in a multi-threaded environment, we need to understand various communication methods. This article will take an in-depth look at common multi-threaded communication methods in Java, including shared variables, wait/notify, semaphores, and pipes.

Shared variables

Shared variables are global variables that can be accessed by multiple threads. When one thread modifies a shared variable, other threads can see the changes. However, shared variables are prone to concurrency problems, such as race conditions and unpredictable behavior.

Practical case:

public class SharedVariableExample {
    private static int sharedCounter = 0;

    public static void main(String[] args) throws InterruptedException {
        Thread thread1 = new Thread(() -> {
            for (int i = 0; i < 1000; i++) {
                sharedCounter++;
            }
        });

        Thread thread2 = new Thread(() -> {
            for (int i = 0; i < 1000; i++) {
                sharedCounter--;
            }
        });

        thread1.start();
        thread2.start();

        thread1.join();
        thread2.join();

        System.out.println("最终共享计数器:" + sharedCounter);
    }
}

wait/notify

wait/notify is a built-in synchronization mechanism in Java. The wait() method will put the current thread into a waiting state until other threads call the notify() or notifyAll() method to wake it up.

Practical case:

public class WaitNotifyExample {
    private static Object lock = new Object();

    private static boolean dataAvailable = false;

    public static void main(String[] args) throws InterruptedException {
        Thread producer = new Thread(() -> {
            synchronized (lock) {
                while (!dataAvailable) {
                    try {
                        lock.wait();
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }

                System.out.println("处理数据...");
            }
        });

        Thread consumer = new Thread(() -> {
            synchronized (lock) {
                dataAvailable = true;
                lock.notify();
            }
        });

        producer.start();
        consumer.start();

        producer.join();
        consumer.join();
    }
}

Semaphore

The semaphore is a synchronization mechanism that allows a specific number of threads Access a resource at the same time. When a thread acquires a semaphore, the semaphore counter is decremented; when it releases the semaphore, the counter is incremented.

Practical case:

public class SemaphoreExample {
    private static Semaphore semaphore = new Semaphore(2);

    public static void main(String[] args) throws InterruptedException {
        Thread thread1 = new Thread(() -> {
            try {
                semaphore.acquire();
                System.out.println("线程 1 进入临界区");
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                semaphore.release();
            }
        });

        Thread thread2 = new Thread(() -> {
            try {
                semaphore.acquire();
                System.out.println("线程 2 进入临界区");
            } catch (InterruptedException e) {
                e.printStackTrace();
            } finally {
                semaphore.release();
            }
        });

        thread1.start();
        thread2.start();

        thread1.join();
        thread2.join();
    }
}

Pipeline

Pipeline is a special data structure used for communication between threads. It's like a buffer, one thread can write data and another thread can read data.

Practical case:

public class PipeExample {
    private static PipedOutputStream pos = new PipedOutputStream();
    private static PipedInputStream pis = new PipedInputStream(pos);

    public static void main(String[] args) throws IOException {
        Thread writer = new Thread(() -> {
            try {
                pos.write("你好,世界!".getBytes());
            } catch (IOException e) {
                e.printStackTrace();
            } finally {
                pos.close();
            }
        });

        Thread reader = new Thread(() -> {
            try {
                byte[] data = new byte[1024];
                int length = pis.read(data);
                System.out.println(new String(data, 0, length));
            } catch (IOException e) {
                e.printStackTrace();
            } finally {
                pis.close();
            }
        });

        writer.start();
        reader.start();

        writer.join();
        reader.join();
    }
}

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