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In the Go language, the queue follows the first-in-first-out (FIFO) principle and is implemented using the list package in the standard library. It is often used in messaging systems; the stack follows the last-in-first-out (LIFO) principle and is often used for function call tracking and bracket matching. , which can be implemented using slices.
Go language data structure talk: application of queue and stack
Queue
Queue is a data structure that adheres to the first-in-first-out (FIFO) principle. This means that the earliest elements entered into the queue will be removed first. Queues are useful in the following scenarios:
Go Implementation of queues in the language
The most common way to implement queues in the Go language is to use container/list
standard library package:
import ( "container/list" ) // 定义队列类型 type Queue struct { items *list.List } // 创建队列 func NewQueue() *Queue { return &Queue{ items: list.New(), } } // 进队 func (q *Queue) Enqueue(item interface{}) { q.items.PushBack(item) } // 出队 func (q *Queue) Dequeue() interface{} { if q.IsEmpty() { return nil } front := q.items.Front() q.items.Remove(front) return front.Value } // 判断队列是否为空 func (q *Queue) IsEmpty() bool { return q.items.Len() == 0 }
Practical combat Case: Message Queue
Message queue is a typical application scenario of queue. We can use the queue in the Go language to implement a message queue:
func main() { // 创建消息队列 queue := NewQueue() // 向队列发送消息 queue.Enqueue("消息 1") queue.Enqueue("消息 2") // 接收消息 for { msg := queue.Dequeue() if msg == nil { break } fmt.Println(msg) } }
Stack
The stack is a data structure that adheres to the last-in-first-out (LIFO) principle. This means that the last element added to the stack will be removed first. The stack is very useful in the following scenarios:
Implementation of stack in Go language
The simplest way to implement the stack in the Go language is to use slicing:
// 定义栈类型 type Stack []interface{} // 进栈 func (s *Stack) Push(item interface{}) { *s = append(*s, item) } // 出栈 func (s *Stack) Pop() interface{} { if s.Empty() { return nil } top := (*s)[len(*s)-1] *s = (*s)[:len(*s)-1] return top } // 判断栈是否为空 func (s *Stack) Empty() bool { return len(*s) == 0 }
Practical case: bracket matching
The stack is a checker for bracket matching Good tool:
func isBalanced(expr string) bool { stack := Stack{} for _, char := range expr { if char == '(' || char == '[' || char == '{' { stack.Push(char) } else if char == ')' || char == ']' || char == '}' { if stack.Empty() { return false } top := stack.Pop() if (char == ')' && top != '(') || (char == ']' && top != '[') || (char == '}' && top != '{') { return false } } } return stack.Empty() }
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