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C# Purpose of delegate
A delegate is a data type that allows methods to be passed as parameters. It is a powerful mechanism that enables the following uses:
1. Callbacks
Delegates can be used to implement callbacks in asynchronous operations or event responses. When the operation completes or an event fires, the delegate's method is called.
2. Event handlers
Delegates can be used as event handlers. When the event occurs, the method specified by the delegate will be called.
3. Loose coupling between objects
Delegate allows loose coupling between objects. By using delegates, objects can communicate with each other without knowing about each other's internal implementation.
4. Simplify the delegation chain
Delegations can be cascaded to form a delegation chain. This allows multiple delegates to be chained together to form more complex sequences of function calls.
5. Generic delegate
The generic delegate in C# can handle methods with any type of parameters. This allows the creation of reusable delegates without having to create a separate delegate for each method type.
Example
Suppose we want to create a delegate to handle a button click event:
<code class="csharp">// 定义委托 public delegate void ButtonClickEventHandler(object sender, EventArgs e); // 创建委托的实例 ButtonClickEventHandler handler = new ButtonClickEventHandler(OnButtonClick); // 将委托分配给按钮的 Click 事件 button.Click += handler; // 定义委托方法 private void OnButtonClick(object sender, EventArgs e) { // 处理按钮单击 }</code>
In this example, the delegate is used to simplify the button click event. Handling of click events. It allows us to pass the method OnButtonClick
as a parameter to the delegate and then assign the delegate to the button's Click
event. When the button is clicked, the delegate calls the OnButtonClick
method.
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