Home > Article > Mobile Game Tutorial > 'The World in Seven Days' mobile terminal [Curtain Test] is about to start. For a preview of the first beta version, this is enough~
After participating in the Game Developers Conference (GDC) a while ago, the open world survival game "Seven Days in the World" has been recognized as another dark horse of domestic games.
The reason why this work has been recognized by many people in the industry mainly benefits from two points - firstly, its unique new ghost story world view: different from "zombie", "werewolf" and other "zombie" and "werewolf" that have been " Using a "rotten" setting, "Seven Days World" took a new approach and created many "living machine" monsters. Coupled with the game's careful shaping of the supernatural atmosphere, many players said they experienced a long-lost freshness when they participated in the test.
Compared with these "weird and inconsistent" factors that are very confusing, the second major advantage of "Seven Days World" seems to be quite simple and direct - the game The official is too "obedient".
Players are not satisfied? Change it! In the previous [Pioneer Test], the game made many optimizations and updates based on the feedback of players who participated in the test. In the upcoming [Curtain Test], almost all the big world gameplay has been optimized, and many new gameplays have been added. Overall, it has become more user-friendly and more suitable for mobile terminals.
Next, let’s take a look at the preview of this version~
Big world, try new gameplay
First of all, the model Due to the system update, the newly launched meme system has been greatly optimized and improved - the official has not only added ways to obtain meme keys, but also added a separate reset node function: players only need to spend 30% of the activation fee to Retrieve the key of the reset node.
In addition, in terms of block unlocking conditions, the official has deleted the previously criticized "level and BOSS" conditional restrictions and changed them to be unlocked in seasonal stages; at the same time, it has also increased the unlockable modules in each season. Because of the quantity, it gives players more freedom.
The food, clothing, housing and transportation in the second world have also been optimized and adjusted.
Clothes: Fashion supports try-on.
Food: Cancel direct drinking of dirty water, cancel the production of water bags, adjust cooking attributes and effects, increase the number of dishes, and increase the number of finished dishes that can be collected in the wild; the fishing gameplay has also optimized the process, added fish and Types of bait - We no longer need to hang bait repeatedly, we can fish automatically.
Accommodation: A new way to obtain furniture in the wild has been added. There is a probability of obtaining finished furniture or facilities directly from the glove box. You can place them directly after returning to the territory. Resources need to be spent; in addition, the construction mode has a new "flying construction" perspective, and players can use a 360-degree panoramic perspective to view and plan buildings and construction sites!
Line: Added map navigation to provide "roads" like the author's "Crazy" players escort you. In addition, the vehicle control has been optimized to allow all players to explore and adventure in Nekot more smoothly.
Eternal Island, to you who have been nurtured by love
In addition to various updates and optimizations in the big world, "Seven Days World" has also added eternity Island gameplay - As the "secret base" that players think about day and night, Eternal Island has no territorial restrictions and is all buildable areas.
We can carry out construction, item production, etc. on the Timeless Island: cooking, tactical props, weapons and armor, as long as the unlocked formulas can be completed on the Timeless Island.
What’s even more exciting is that the Eternal Island, as the season transfer area, will also save everyone’s supplies - as we all know, equipment and other supplies will be unified after previous season updates. Deletion will undoubtedly dampen the enthusiasm of players.
After Timeless Island goes online, the items in our equipment backpacks and personal territory warehouses will be automatically transferred to the warehouse on Timeless Island. When signing up for the new season, you can send materials to the season server through the island warehouse!
Of course, there will be certain restrictions, and players will consume " "Logistics point", the total logistics point consumption sent cannot exceed the rated value, just pay attention to what materials are sent.
また、エターナルアイランドには新たに「エターナルストア」が追加され、余った素材を使ってエターナルアイランド専用通貨「エターナルサンド」に交換したり、ストアが発行する獲得注文を完了することができます。
通貨「エターナルサンド」は、基本的なツールや材料の購入に使用したり、エターナル島の専用建設パーツと交換して島の家の設備を充実させることができます。
異常なオブジェクト? 捕まえて家に持ち帰って仕事しましょう!
前回のテストでプレイヤーの間で大好評だった「異常なオブジェクト」のゲームプレイも[カーテンテスト]では、ゲームは包括的なアップグレードを迎えました - [カーテンテスト]では、20種類以上の異常オブジェクトが提供され、これらの異常オブジェクトは、素材生産タイプ、戦闘探索タイプ、領域の3つのタイプに分けられます管理タイプ。私たちは、異常なオブジェクトが私たちの個人的な領域で「機能」するように手配することができます。また、私たち自身の異常なオブジェクトを大きな世界の冒険に連れて行くこともでき、探検の旅により多くの助けと楽しみを提供します。
現在、『セブンデイズ ワールド』は本来の遊びやすさを維持しつつ、モバイル操作の「簡素化」と「人間化」を重ねてアップデート・調整を行っております。プレイヤーの声に耳を傾け、ゲーム内容を継続的に最適化し、価値を売らないという初志を貫く姿勢は本当に珍しい。
最後に、制作チームの今後も粘り強く、よりエキサイティングなゲームコンテンツを私たちに提供してくれることを願っています。さらに驚きを知りたい方は、[カーテンテスト]~
にご注目ください。The above is the detailed content of 'The World in Seven Days' mobile terminal [Curtain Test] is about to start. For a preview of the first beta version, this is enough~. For more information, please follow other related articles on the PHP Chinese website!