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php editor Zimo takes you to appreciate the unique charm of Ramsay's machine in "Ata Era". This machine plays an important role in the game. It has a unique appearance and powerful skills, allowing players to show unparalleled power in battle. By in-depth understanding of the attributes and skills of Ramsay's machine, players can better utilize its advantages and win the battle.
1. Machine information
A heavy-duty machine with heavy armor for position defense Aita, the key parts of the body and the tactical shield use the extremely expensive Dagny rare earth alloy, which has the protective ability to resist most attacks simply by relying on armor. Due to the huge weight of the machine body, its maneuverability is poor, but it can also use large blasting cannons that ordinary Aita cannot equip, and it is the leader in firepower among heavy-mounted machines.
Mars claims that no Aita weapon can penetrate its armor in one shot. Although this cannot be verified, in the ground battle with Noah, Obsidian, which commanded the frontline legion with it, never fell under the gunfire of the drone soldiers. Whenever its presence is seen on the battlefield, soldiers know that Commander Obsidian is still with them.
"Preserving vitality is the prerequisite for victory. If a commander only regards the strength of his troops as a series of numbers, he has already lost from the beginning."
2. Body characteristics
Structural resistance: Characteristics with high resistance to fixed damage
Self-repair: Can continuously restore its own durability during combat
3. Character Skills
Ultimate Skill: War Barrier
Inflicts 1000% firepower physical damage to the first enemy, and at the same time obtains a damage reduction shield. The damage reduction value is 50% of its own armor. The shield Lasts 12 seconds.
Intrinsic skill: Reactive Armor
The own armor value is increased by 60%, lasting 8 seconds, and the cooling time is 12 seconds.
Focused Fire Attack: Resonance Effect
Orders all teammates to attack the locked enemy, causing 67% of the basic damage of their respective normal attacks, and the synchronization rate will increase Damage ratio.
Causes fixed damage to the target regardless of its deflection rate. The higher its own synchronization rate, deflection and complete deflection, the higher the fixed damage caused.
After the synchronization rate is 200%, the target's deflection will be reduced by 25% (up to 57%) and the target's complete deflection will be reduced by 4% (up to 20%) for 10 seconds.
Increasing the synchronization rate will increase the fixed damage caused and reduce the deflection/complete deflection effect. When the synchronization rate reaches 400%, the above effects will be greatly improved.
Normal attack
Causes physical damage to the target multiple times totaling 150% of the firepower.
Attack Frequency: Low
Basic Passive: Solid Wall Theory
During battle, own armor increases by 13%.
Refined Passive: Unyielding Power
When the own durability falls below 30% for the first time, 3% of the durability will be restored every second, and the effect lasts for 10 seconds.
4. Point-adding template
400% synchronization rate point-adding template:
Physical energy 99
Reaction 99
Lucky 60
Will 30
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