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php editor Zimo brings you an introduction to the skill attributes of "Yu Muyang in the Heart of Huayi Mountain". In this role-playing game, each character has unique skills, and Yueyu Muyang, as a mysterious mage, has even more unique skills. Through this article, you will have a comprehensive understanding of Yue Yu Muyang’s skill characteristics, helping you better grasp the rhythm of the game and win!
1. Qingping Straight Thorn
Skill Description:
Yu Muyang unsheathed his sword and stabbed the identified villain, causing basic attack damage equal to 100% of the enemy's attack power, and had a 10% chance to restore life equal to 50% of his own attack power.
Skill attributes:
Level 2: Basic attack damage increased to 105%
Level 3: Basic attack damage increased to 110%
Level 4: Basic attack damage increased to 115%
Level 5: Basic attack damage increased to 120%
Level 6: Basic attack damage increased to 125%
2. Hate evil as much as hatred
Skill Description:
Yu Muyang upholds an attitude of jealousy and fights back against enemies who harm our teammates. At the end of his own turn, he applies a guardian mark to our character with the lowest health. Teammates with Guard are attacked by the enemy. At this time, Yu Muyang has a 35% probability of casting Qingping Straight Stance on the enemy.
Guardian: Cannot be stacked or dispelled.
Skill attributes:
Level 2: The probability increases to 40%
Level 3: Probability increased to 50%
Level 4: Probability increased to 60%
Level 5: The probability increases to 70%
Level 6: The number of guardian marks applied increases to 2
3. Justice
Skill Description:
Yu Muyang implemented the justice in his heart into the straight sword in his hand. The sword danced evilly, attacking random targets in the front row of the enemy 3 times, each time causing furious attack damage of 130% of the attack power. If repeated Hitting the same target, the damage will be reduced by 35% each time.
Skill attributes:
Level 2: The damage caused by each angry attack is increased to 135%.
Level 3: The damage caused by each angry attack is increased to 140%.
Level 4: The damage caused by each angry attack is increased to 145%.
Level 5: The damage caused by each angry attack is increased to 150%.
Level 6: If a teammate in the guarding state is defeated, a repayment mark will be added to the defeated person. Justice will attack the target first, and the damage will be reduced to 20%. After casting Justice, all repayment marks will be cleared.
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