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How to clear level 28 of Shooting Guns at Zombies. How to clear Level 28 of Shooting Guns at Zombies.

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2024-03-22 11:21:512435browse

php editor Baicao brings you a guide to clearing the 28 levels of "Fire at the Zombies"! In this game, players need to make clever use of various weapons and props to defeat the incoming zombies. In level 28, players will face more difficult challenges and need to use strategies and skills flexibly. Through this guide, you will learn how to effectively utilize resources, rationally deploy weapons, and some clearance skills. Follow the editor's guidance, easily cope with the challenges of 28 levels, and achieve final victory!

Fire at zombies in level 28:

1. Fire at zombies in level 28. Skills: fuel bombs, cyclone cannon, hail generator, thermobaric bombs.

2.* Fuel bombs (cut off one round after two rounds in the battle) Stack fuel bombs, push to two and add 100% fuel area, the rest depends on the realization of the armored vehicle (armored vehicle Comes with deceleration) This combination is quite easy to use (provided there are no flying monsters)

3. The drone needs to be stunned, the armored vehicle needs to be stunned for 4 seconds, the hail generator needs to be fired continuously, and the laser needs to be disabled , the main output of fuel bombs or thermobaric bombs. It is important to match the two controls and two outputs well to pass this level. If the attack power is not increased (less than 900), it is a bit difficult to hit 28. You must know that there is only one monster in this level. If the fire damage is halved, learn the ice blast generator attack.

4. Select Ignite for skill enhancement. When it comes to burn damage, don't choose it to be immune to burning. Ignite it and make it immune. It will continue to have output, and then choose other skills (such as fuel bombs and wind). Then airdrop bombing will add 4 consecutive rounds to stun the drone, and firearms will add 4 consecutive rounds to increase the stun. Double shot, the chance of passing this set is quite high)

5. Gem points: You can also make some adjustments to the gems, such as the one 400 meters away from the defense line can be replaced, because in the later stages of the game, monsters will pile up. This gem seems meaningless if it is on the face. If the CD time is reduced, replace it. If the combat power does not reach 900, pile up attack power gems. If the conditions are not enough, you can only rely on gems for assistance.

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