Home > Article > Hardware Tutorial > AMD releases FSR 3.1: Improved image quality, frame generation technology can be turned on independently of super-resolution
According to news from this site on March 21, AMD released the FSR3.1 version of FidelityFX super-resolution technology at the GDC 2024 Game Developers Conference. It will be provided to game developers in the second quarter and will be implemented later this year. game.
AMD says it has continued to make improvements to its FSR 3 frame generation technology since it was first announced last September. As of March 20, 2024, There are 40 available and upcoming FSR 3 games.
This site summarizes the update content of FSR 3.1 as follows:
Improve image quality: Improve the temporal stability of static and dynamic images (reduce flicker, jitter and "vertigo" around moving objects phenomenon), reduce ghosting, and better preserve details
Decouple FSR 3 super-resolution from frame generation: Allow FSR 3.1 frame generation technology to be used with other super-resolution solutions
New AMDFidelityFX API: Enabling developers to debug more easily, providing forward compatibility for new versions of FSR
Vulkan and Xbox Game Development Kit (GDK)
AMD says FSR 3.1 It will be made available to developers on GPUOpen in the second quarter of and will be implemented in games later this year.
In addition, AMD also demonstrated FSR 3.1 using the game "Ratchet & Clank: Time Jump" to show its improvement in image quality.
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