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In Identity V, players can use different characters to participate in each game. Each character in the game has its own special abilities, and each character has different talents. Players can also give Characters add different talent points to play different gameplay routines. This time, the puppeteer talent point addition plan is also introduced, and players can add points according to the given plan.
1. Talent Recommendation 1 (Containment Puppet Master)
If there are two or more stable rescue characters in the team, Puppeteers can choose this talent configuration to focus on diversionary tasks. Among them, the combination of [Weber's Law] and the acceleration effect of [Flexible Components] can significantly improve the Puppeteer's containment ability, lengthen the distance from the supervisor, and buy more time for teammates to decipher the cipher machine. At the same time, [Unyielding] allows the puppeteer to still be able to withstand two attacks after self-healing, effectively restricting some field-controlling supervisors. When being rescued by the rescue position, the combination of the [Companion Effect] and the movement speed bonus of the [Flexible Component] provide the puppeteer with a larger secondary containment space.
2. Talent Recommendation 2 (Puppet Master, Secondary Rescue Personnel)
When there is only one rescue character in the team, the Puppet Master can serve as the secondary rescuer. Position, use this talent configuration. This configuration not only maintains the ability to contain, but also alleviates the negative impact caused by the external trait of "flesh and blood is useless". However, please note that due to the lack of [Survive Danger], the Puppeteer in the secondary rescue position needs to be particularly careful when carrying the knife.
3. Talent Recommendation 3 (Main Savior Puppet Master)
As the main savior, Puppeteer relies on [Louis]’s “Multi-Sword Physique” to stably use [Survive Danger] for rescue . But please note that within 20 seconds after using [Save the Danger], the puppeteer cannot change into "Louis" again. In order to make up for this limitation, [Indomitable] increases the self-healing speed, while the combination of [Sanctuary] and [Healer] provides the Puppeteer with stronger endurance and faster healing speed, thus effectively dealing with the healing debuff. to reduce the negative impact and improve the overall operational capabilities of the team.
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