Home >Mobile Game Tutorial >Gaming News >Is the national server returning to real action? Blizzard game official public accounts have all been resurrected, and the IP location changes are consistent with the news
The theme of today’s article is the national server’s call to action. The editor still says the same thing. All news related to the return of Blizzard’s national server must be subject to the official announcement. Opening champagne at halftime is not advisable.
Today we will not talk about gossipy revelations, let’s talk about something real. Yesterday, some players discovered that the IP locations of the official WeChat public accounts of Blizzard games such as World of Warcraft, Hearthstone, and Overwatch have all changed to Zhejiang! The IP address of the articles before these public accounts were stopped was all displayed as Shanghai, indicating that the public account administrators recently used Zhejiang IP to log in to these accounts.
Seeing this, do some players feel that the return of the national server is "stable" and "determined"? In fact, in the editor's opinion, this is just an ambiguous move. At the end of last year, some players discovered that the IP location of the Blizzard Game Service Center official account was changed to Guangdong (it is still Guangdong now), and the IP location of the previous postings was Shanghai. Players of the Chinese server should be familiar with this official account. Account security support during the operation of the Chinese server and game refunds after the service is stopped are all performed on this official account.
Now that the official public accounts of Blizzard games have been resurrected, what about the official accounts of other Blizzard games’ original Chinese servers? The editor first checked the NetEase Blizzard game customer service team and the official Weibo accounts of Blizzard games such as World of Warcraft. None of the homepages of these accounts show the IP location, indicating that no one has logged in recently. However, if the national server is really going to return, these official accounts will sooner or later All will be resurrected.
Next I checked the official video account of NetEase Blizzard Games on Bilibili. The homepage of the account did not show the IP location, which also shows that the account is already very long. The time has not been logged in. In fact, this account is the most worthy of everyone's attention, because it is not an official customer service account but an official video account. If the news that "the national server will be officially announced within a month" is true, then the official announcement video must be released, and the video must be released. To post on this account, the staff must also log in to the account in advance to prepare, so in the editor's opinion, when this account is "resurrected", it means that the official announcement is really not far away.
The last time the official account of the Blizzard Game Service Center was resurrected was just a few days after "NetEase Blizzard Complex" became a hot search on Weibo, and this time the official official account of Blizzard games such as World of Warcraft was resurrected in some domestic A few days after the media broke the news that "the return of the national server will be officially announced within a month," these can't all be coincidences. The media first releases press releases or breaks the news, and then the officials make some moves to coordinate with these. This is a very common idea of publicity. However, the wave of publicity before last year was so huge that it did not give any players until the first anniversary of the suspension of the national server. The explanation has caused many players to experience an emotional roller coaster of hope and despair. I'm worried that Blizzard's games are not popular in China anymore. It's okay to make some noise, but not at the expense of hurting players' feelings. I really can't bear to see more players who are looking forward to the return of the Chinese server day and night to shed tears.
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