Home > Article > Mobile Game Tutorial > Introduction to how to play "When the Magical Light Falls" for beginners
php editor Yuzi will take you to explore the new novice gameplay of "When the Magical Light Falls". In the game, players will experience a unique fantasy world and start an adventure through various gameplay methods such as exploration, combat, and synthesis. The novice gameplay introduction will help players quickly get started with the game, master the skills, and enjoy the fun of the game.
About evolution form selection
Adventurers need to choose an evolution when they first enter the game Form, you can choose whatever form you like here. You can click "Evolution Preview" in the upper right corner to view the evolved form. Other forms can be unlocked in subsequent game experiences. Follow the guidance, and the adventure journey will officially begin~
About the main line
When entering the adventure level, "doors" will appear. These "doors" are entrances to random events. Adventurers can choose which one they want to enter. "Door" to explore, adventurers with a phobia of choice don't worry, the "exploration instructions" in the upper right corner of the exploration interface can assist explorers in making choices.
About the formation
1. The fighting team consists of the protagonist, 5 main heroic spirits, 5 deputy heroic spirits, and 3 pets. Composition
2. When the heroic spirit enters the battle, you can use the skills of the heroic spirit. What should be noted here is that the skills of the heroic spirit are divided into "main skills" and "field skills".
3. Place the heroic spirit in the main position and use the "main skill". Place the heroic spirit in the secondary position and use the "field skill".
4. However, there are prerequisites for "field skills" to take effect. Adventurers please read on~
About skill mechanism
1. In battle, when the "energy value" reaches 1000, the "protagonist skill" can be released, and when the "SP value" reaches 300, the heroic skill can be released once.
2. After the "Protagonist Skill" is released, it will have a buff bonus to the protagonist and enter the "Field State" at the same time; only in the "Field State" will the deputy's field skills take effect.
Field skills are divided into two categories: "active" and "passive".
1. Active: After entering the "domain state" and releasing the main skill, the "domain skill" will take effect.
2. Passive: As long as you enter the "domain state", this "domain skill" will take effect by default.
About the battle
1. The battle is divided into automatic battle and manual battle. It is fixed that the attacking side takes action first.
2. Automatic combat: When the "energy value" and "SP value" are enough, domain skills and heroic spirit skills will be automatically released. In the case of automatic battle, the first heroic spirit skill is released before entering the "realm state". Therefore, generally the secondary positions here are "passive" "field skills".
3. Manual combat: You can enter the "field state" at any time when the "energy value" is full; you can also save "SP value". For example, when you save 900, you can put 3 in one round A heroic spirit skill. In this case, the advantage is that it can deal high damage at once.
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