php Xiaobian Yuzai brings you an introduction to the skills of the Phantom Priest in "The World of Taris". As an epic adventure game, Phantom Priest has powerful healing and auxiliary skills and can provide all-round support to teammates. In the game, the skill combination and release timing of the Phantom Priest are crucial. Mastering the use of skills can greatly improve the team's survivability and combat effectiveness. Let’s take a closer look at the skill features and usage of the Phantom Priest!
Introduction to the skills of the Phantom Priest in "The World of Taris"
##1. Soul-recovering specialization skills
生生草: Heal the friendly target to restore a small amount of health points or cause a small amount of spell damage to the enemy and gain a small amount of vitality points.
Soul-inducing: Manipulate the soul, causing the friendly target to absorb the health value of nearby enemies equal to a certain proportion of your attack, and gain medium vitality. Cooldown time 6 seconds.
Unholy Soul: Release the contaminated soul to heal the friend, restore a large amount of health and gain a large amount of vitality. The target then slowly loses some of its health as its soul becomes tainted. Cooling time 12 seconds.
Burning Soul: Heals friendly targets and restores medium health. In the next certain period of time, restore a small amount of health per second and increase the upper limit of health. Cooling time 60 seconds.
Soul Link: Link the souls of the friendly target to several nearby teammates. The teammates share part of the damage suffered and the treatment received with the main target, and at the same time improve the defense-related secondary attributes of the main target. Each mandala consumed can link to one more teammate. Cooling time 25 seconds.
Soul Dance: Restores a large amount of health of friendly units within a certain period of time. Jumping and moving will interrupt spellcasting. Cooling time 120 seconds.
2. Soul-stealing specialization skills:
Soul Arrow: Cast soul arrows at the target, causing spell damage and a certain chance to obtain a small amount of soul energy. . After using Unleashed Soul, it was replaced by Enhanced Soul Arrow.
Enhanced Soul Arrow: Cast soul arrows enhanced by the soul at the target, causing damage several times, each time causing spell damage.
Soul Absorbing Technique: Continuously absorb the target's soul, attack the target several times in a short period of time, cause spell damage and heal yourself at the same time. This skill supports mobile casting, and jumping will interrupt casting. Gain medium soul energy. Cooldown time 8 seconds.
Bone Soul: Consume a small amount of soul energy to launch bone soul towards the target, causing spell damage. When the soul energy you possess reaches a certain requirement, it will be replaced by phantom skills.
Phantom: Summons the spirit body to assist in combat for a certain period of time. Cooling time 20 seconds.
Shadow Blade: A scythe of death appears at the designated place, causing spell damage and gaining a large amount of soul energy. Cooling time 34 seconds.
Elegy of the Soul: Summons the dead souls in the designated area, causing magic damage to enemies within the range within a few seconds. Cooldown time: 5 seconds.
Revenant Soul Release: Increases own attack power for a certain period of time. At the same time, it consumes up to 5 points of soul energy and strengthens soul arrows. Cooling time 60 seconds.
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