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php Editor Xiaoxin brings you an overview of the Kona crew illustrations of "Resonas". In the game, Kona is a powerful crew member with unique skills and characteristics. Through this article, you will have a comprehensive understanding of Kona’s attributes, skills, equipment recommendations and other information, which will help you make better use of her advantages in the game and win the battle. Come and follow the editor to explore this powerful crew member!
1. Crew introduction
[Cona]
Rare Speed: SSR
Position: Front row
Affixes: Group damage, blue card linkage, group control, growth, captain, red card linkage, group shield
Kona is Livia’s old acquaintance. According to herself and Livia, she was once a soldier of the empire.
Kena stands out among the mercenaries with her outstanding strength and valiant style, and has a good reputation.
The innate chivalry in her body makes it easy for people to trust her. Many Imperial people who have experience as mercenaries on the surface have been taken care of by her.
After experiencing many things, Ke Na has been thinking about one thing.
If it is for the happiness of important people, what changes should I make?
2. Skill Card
[Battle Line Maintenance]
Card Color: Blue
Card Cost: 2
Card Number of cards: 2
Card effects: Cause 1 period of 3000% damage to the enemy target and stun it, causing self-defense to be 2%, which can be superimposed.
Derivative Card 1 [Battle Line Sustainment II]: Causes 1 period of 3000% damage to the enemy target and stuns it, and triggers freeze at the same time, increasing its own defense by 3%. Overlay.
Awakening 2 Strengthening: The card cost is reduced to 1 fee
【Guardian from all directions】
Card color: blue card
Card cost: 3
Number of cards: 2
Card effect: Make all our party gain a shield, which lasts for 10 seconds. The durability of the shield is its own defense. 1000% of the power.
Derivative card 1 [Guardian from all directions II]: 3 charges, causing all of us to gain a shield, which lasts for 10 seconds. The durability of the shield is 1000% of its own defense. . At the same time, 1 Earthquake is generated and added to the hand.
Derivative card 2 [Guardian from all directions II]: 1 fee, detonates all shields on the field, each shield causes 1 damage to all enemies, when removed from hand destroy.
Awakening 5 Enhancement: Generate a [Shock Wave] and add it to your hand
Derivative Card 3 [Shock Wave]: 0 fee, releases 1 gravity falling from the sky The shock wave stuns all enemies and is destroyed when it leaves the hand.
[Colossus Battle Formation]
Captain skill trigger conditions:
Cooling time 20 seconds, each time a blue card is used, the cooling time Shorten the cooling time by 5 seconds
The cooling time is shortened by 25 seconds. Each time a blue card is used, the cooling time is shortened by 5 seconds
The cooling time is 30 seconds. Each time a red card is used, the cooling time is shortened by 5 seconds
Card color: Purple card
Card cost: 3
Number of cards: 1
Card effect: Convert all battle row maintenance into battle Column maintenance II. After use, Colossus Battle Formation transforms into Colossus Battle Formation II.
Derivative card 1 [Colossus Battle Formation II]: 4 fees, converts all battle row maintenance into battle row maintenance II. After use, Colossus Battle Formation transforms into Nova Impact.
Derivative card 2 [Colossus Battle Formation II]: 5 fees, releases 1 arcane nova with 4000% damage and 3 arcane meteors with 1500% damage, to the range The place causes 4 pieces of damage and collapses.
3. Crew Resonance
[Resonance 1]
Stick: 50% of the shield’s health
Mental training: Clarity upper limit 4
[Resonance 2]
Basic power: When the health value is below 50%; the final damage received is reduced by 10%; when the health value is below 20%, the final damage received is reduced by 20%.
【Resonance Three】
Vitality: HP 10%
【Resonance Four】
Energy Recovery: Recover when the field shield disappears or detonates 3% of own health
Warehouse management: The upper limit of train cargo capacity is 5
[Resonance Five]
Last Stand: After using Colossus Battle Formation II, own attack power increases and defense increases 10% of power
Spiritual training: upper limit of clarity: 8
4. Crew awakening
Awakening 1 [Perseverance]: Each time a maximum of 33% of the maximum health is damaged.
Awakening 2 [Battle Start Time]: After using the Colossus Battle Formation, the cost to maintain the Battle Formation II in this battle is -1
Awakening 3 [Fighting Spirit]: Attack power 100
Awakening 4 [Strong]: Defense 100
Awakening 5 [Aftershock]: After using Earth Collapse, generate 1 shock wave and add it to your hand
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