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How many four-fee cards are there in Teamfight Tactics S11?

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2024-03-07 18:25:291617browse

php editor Yuzi brings an introduction to the latest four-fee cards in Teamfight Tactics S11 version. In this season's TFT, there are a total of 5 four-fee cards, they are: "Power of Stars", "Mysterious Naturalist", "Ruthless Hunter", "Youmeng Zero" and "Cat and Dog War" ". These four-fee cards play an important role in the game. Different combinations

How many four-fee cards are there in Teamfight Tactics s11

Answer: There are four-fee cards in s1112

How many four-fee cards are there in Teamfight Tactics S11?

1. Ai Xi

Bond: Blue and White Porcelain , Sniper God

Skill introduction: Thousands of arrows fired

Passive: Start with a quiver of 10 arrows. After every 2 attacks, 1 arrow is added to the quiver.

Active: Fire all arrows evenly to the 3 closest enemies within attack distance of the current target and itself. Each arrow deals physical damage.

How many four-fee cards are there in Teamfight Tactics S11?

2, Anne

Bonds: Lucky Star, Oracle, Priest

Skill introduction: Fight them, Tibbers!

Passive: When Annie causes damage to the burning enemy, 5% of Annie's maximum health will be healed.

Annie: Jump on Tibbers to get the maximum health bonus. Command Tibbers to release his skills immediately.

Tibbers: Causes 200/300/600 (Ability Power bonus) magic damage to the enemy in one square on the weekly chart. Inflicts burning and severe wounds on them for 5 seconds (reducing healing effect by 33%). The first release will stun enemies in one square of Zhouyuan for 1.5 seconds.

How many four-fee cards are there in Teamfight Tactics S11?

3. Ornn

Bonds: Eternal Forest, Prime Guard

Skill introduction: Forest Forge

Obtain a 4-second shield that is increased by AP and maximum health, and perform unstoppable equipment casting for two seconds. During this period, it will cause magic damage to enemies in the surrounding space. Then, throw a piece of improvised equipment to the nearest ally with an equipment slot.

How many four-fee cards are there in Teamfight Tactics S11?

4. Galio

Bond : Paper-cut Fairy, Fighter

Skill introduction: Durang's Asylum

Taunts all enemies within 3 blocks. Gain armor and magic resistance for 4 seconds. Galio will not move during this period and cannot be blocked. Then, it causes magic damage to all enemies within the range and grants 10% of Galio's maximum health to allies within the range as a shield. The shield lasts for 4 seconds.

Taunt: Enemies that can attack the taunter must attack the taunter.

How many four-fee cards are there in Teamfight Tactics S11?

5, Kai'Sa

Bonds: Ink Shadow, Swift Shooter

Skill introduction: Mo Shadow Heavy Rain

Continuously launch several shock waves at the current target within 2 seconds. Each shock wave causes physical damage to the first enemy hit. If an enemy is hit by 1 shock wave, each subsequent wave will take additional damage.

How many four-fee cards are there in Teamfight Tactics S11?

6. Morgana

Bonds: Ghost, Sage

Skills Introduction: Raging Storm

Creates a storm at the location where enemies are densest within the attack range, causing magic damage to the damaged enemy within 5 seconds, and recovering 10% of the damage caused.

How many four-fee cards are there in Teamfight Tactics S11?

7. Li Qing

Bond: Son of the Dragon, Duel Master

Skill introduction: Dance of the Dragon

Kicks out the soul of the current target, causes physical damage to the target and applies a shield to itself. At the same time, enemies on the path of the soul cause some physical damage.

How many four-fee cards are there in Teamfight Tactics S11?

8, Lilia

Bonds: Mountain and Sea Scroll, Oracle

Skill introduction: Yi Ya!

Throws a rolling ball at the current target, causing magic damage to the first enemy it collides with and the enemies 1 square around it. After collision, it turns into a smaller magic ball, causing some magic damage to enemies in a straight line. Every third skill, a huge magic ball is released instead. The huge magic ball falls directly to the target grid and explodes directly. The explosion range is the same as the normal skill, causing a large amount of magic damage. After the explosion, it splits towards the farthest enemy. Make three small magic balls.

How many four-fee cards are there in Teamfight Tactics S11?

9. Kayn

Bonds: Ghost, Death

Skill introduction : Shadow Assassin

Transforms into a Shadow Assassin, causing 20% ​​of the maximum health damage to nearby enemies, and replaces his skill with "Blade Touch". Gain critical strike chance and cause critical strikes to cause additional physical damage to nearby enemies.

Touch of Blade: Causes physical damage to units in a straight line.

How many four-fee cards are there in Teamfight Tactics S11?

10. Nautilus

Bonds: Mountain and Sea Scroll, Guard

Skill introduction: Deep Sea Impact

Launches three shock waves in a straight line with the most enemies, causing magic damage and 1.75s stun.

How many four-fee cards are there in Teamfight Tactics S11?

11. Silas

Bonds: Ye You, Fighter

Skill introduction: Demon Out of the Cage

moves to the vicinity of the current attack target, causing magic damage and healing its own health. Then, launches two attacks against nearby enemies, dealing magic damage.

How many four-fee cards are there in Teamfight Tactics S11?

12. Syndra

Bonds: Soul Lotus, Mage

Skill Introduction: Fantasy Butterfly

Passive: There are 5 butterflies at the beginning of the battle, and one will be added every time the skill is released or a teammate dies.

Active: Fires all butterflies at the enemy with the lowest health, each dealing magic damage. The hit enemy takes 10% more damage for 4 seconds.

Destiny Effect: Damage per second increased by 2%.

How many four-fee cards are there in Teamfight Tactics S11?

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