Home >Mobile Game Tutorial >Gaming News >Let monsters work? It seems that the 'Seven Days World' team, which is the most obedient, is going to have a big job again!
As a heavyweight work that has been quietly developed for five years with a capital of one billion, "Seven Days in the World" quickly attracted the attention of all parties after entering the promotion stage. But in addition to the topicality of the game theme itself, the high-frequency interaction between the official and players is also an important reason why players talk about it.
When the dialogue between players and officials has become an important means of predicting the content of subsequent game updates, there have been more and more analyzes and predictions in this regard. But based on my recent observation, starting from the past few months, players have become increasingly vocal about the pet system, and there is a strong momentum to strengthen it officially.
However, the official not only did not turn a blind eye to the players’ calls, but instead sent out many positive signals. Could it be that... the big one is really coming? When will the big one come? And what exactly is the big one? Each of these questions tugs at the heartstrings of players.
The most persuasive episode
In fact, the official response of "Seven Days World" to the players' demands did not happen overnight. This game has been announced since From the beginning, it was steadily advanced in the form of "looking at the world and collaborating on joint research".
"Looking at the world" is easy to understand. At present, this game has also gained a lot of attention in foreign markets. As for "cooperation and joint research", what many people did not expect is that the official The people I want to cooperate with are not the big guys somewhere, but the players who love this game.
In order to achieve this goal, they not only set up an official joint research platform and social media channels for players to make suggestions to the developers, but also periodically send blue stickers to players They reported on the development progress, and the opinions from the community were adopted, truly valuing the players' thoughts and efforts.
Not only that, in the current publicity and release stage, "Seven Days of the World" also actively communicates with players in the form of official live broadcasts and developer interviews. . This method is not only more direct and efficient than text communication, but also makes the development team extremely "down-to-earth".
And because the game adopts a season-based update mode, players’ feedback will not only receive official responses in a timely manner, but will also likely appear in the game after being adopted. Therefore, when experiencing each new season of "Seven Days World", players can not only gain a sense of freshness, but also realize that the game is developing in a more reasonable and people-friendly direction.
For example, in a previous season update, the official adjusted the acquisition channels of "Color of Stars" based on player feedback so that everyone can obtain golden legendary equipment more conveniently; at the same time, the game was also modified based on the opinions of all parties. The visual interaction effects have been improved, which has substantially improved the performance of light and shadow at night in the game, and also made rain, fog, cloudy and other weather environments more realistic.
If there is a problem with the production of the props, change it, and if there is room for improvement in the audio and video performance, do it. It is this kind of conscientious attitude that destined the success of "Seven Days in the World" The "cooperation and joint research" model is effective. If it can be maintained, they will surely be able to set a precedent in game operations.
What exactly is the big one?
So since the official of "Seven Days World" listened to the advice in this way, the response to the players' overwhelming calls must not be groundless. If we look at the trends of the entire industry, it is not difficult to guess what the “big” hidden in the official words is.
At the end of last year, "Phantom Beast Palu" became an instant hit with its selling point of catching Palu online for work. A large number of players were immersed in the joy of squeezing Palu, so the official is likely to take advantage of it. This wave of popularity has not dissipated, and a similar gameplay is launched in "Seven Days of the World".
Although no further news has been released yet, based on the gameplay of the game, if products similar to "Palu" are added, they may bring some assistance to players' production and combat, such as When fighting alien monsters, they can find ways to control the opponent's hand, or when walking through a group of aberrations, they can help the player take care of the back to prevent sneak attacks by monsters without martial ethics.
In addition to fighting, they may also participate in the defense and production construction of player territories, allowing players to go out and explore without worries, while they will arrange everything at home. Be organized and protect your territory from other people or monsters.
However, "Seven Days of the World" is a game with a theme of ghost stories after all, so the "Palu" in this game may not be so cute, maybe because of this. exists for the companions it contains. But regardless of their image, it does not prevent them from becoming an important aid for players in survival and combat.
Of course, before the official releases further information, these conjectures of the author are just for imagination, but I believe that under the charming world view of "Seven Days of the World", the official can pass "Raising Pa" The addition of "Lu" gameplay brings more vitality to this dangerous world!
Conclusion
The positive response from the official "Seven Days World" to the players makes people think a lot. Although the matter of raising pets in the game has not been confirmed yet, judging from the official attitude and Judging from the accumulated trust, I believe more surprises will appear in front of us soon!
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