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List of Suen crew illustrations in "Resonus"

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2024-03-07 15:10:071149browse

php editor Apple has carefully compiled the detailed illustrations of the Suen crew in "Resonas" to provide players with a comprehensive reference. Suen crew members play an important role in the game, and each crew member has unique skills and characteristics. Through this illustration, players can quickly understand the attributes, skills, matching suggestions and other information of Suen's crew members, helping players to better select and match crew members and improve combat effectiveness. Let’s take a look at this detailed crew guide!

List of Suen crew illustrations in Resonus

Resonas Suen Character Illustrated

1. Crew introduction

[Suen]

Rare Speed: SSR

Position: Front row

Affixes: Dark Art, Shackles, Blazing Ground, Curse, Serious Injury

List of Suen crew illustrations in Resonus

2. Skill Card

【New Sound】

Card Color: Green Card

Card Cost: 3

Number of Cards: 2

Card effect: Shake [Crimson Ember Glaze], convert [Normal Attack] into: sacrifice 3% of your own health, and restore 3% of our health in the range except yourself. When this card is discarded, gain 1 Point fee, after use, [New Sound] is converted into [Old Chapter]

derivative card [Old Sound]

Card cost: 3

Shake [Crimson Ember Glazed], Convert [Normal Attack] into: Cause 1 piece of damage to enemies within range, restore 3% of own health. When this card is discarded, gain 1 cost. After use, [Old Chapter] is converted into [New Sound]


【梏】

Card Color: Purple Card

Card Cost: 3

Number of Cards: 1

Card effect: Sacrifice 10% of your health, shake [Crimson Ember Glass], cause 1 damage to enemies within the range, and trigger [Shackles] and [Blazing Ground] at the same time. After use, there is a 50% probability of generating a [Dark Art] card and adding it to your hand.

Derivative Card [Dark Art]

Card Color: Red Card

Card Cost: 2

Activate [Crimson Ember Glazed] Purification Mode, Dispel the special effects of control and damage caused by all allies, and restore 5% of the HP of all allies every second, lasting for 6 seconds


##[Purification]

Captain skill trigger conditions: When the cooldown time is 36 seconds, each time a dark art is generated, it will be shortened by 6 seconds

Card color: green card

Card cost: 6

cards Quantity: 1

Card Effect: All costs are consumed. Each cost point causes 1 segment of damage to a random enemy. Each segment of damage increases. Each segment of damage has a 5% probability of generating 1 Dark Art and adding it to the hand. .

Awakening 1 Enhancement: The duration of [Purification] is extended by 2 seconds

Awakening 2 Enhancement: When the health value is lower than 20%, use [Purification] directly, limited to 1 time

3. Crew Resonance

[Resonance 1]

Grace: Randomly heal one ally every 6 seconds and restore 5% of their health

Tips for the mysterious recipe: The upper limit of fatigue value is 8

[Resonance 2]

Endurance;?

[Resonance Three]

Vitality: 10% health value

[Resonance Four]

Delusion: Sacrifice 10% of one's health value, shake【 Crimson Glaze], causing 1 piece of damage to the enemy within the range, and triggering [Shackles], [Fire Ground] and [Curse] at the same time. After use, 1 [Dark Art] will be generated and added to the hand

Spirit Training: Clarity 4

[Resonance Five]

One Thought: Purification Enhancement: Activate [Crimson Ember Glaze] purification mode to dispel the control and damage special effects received by all our party, every second Restores 5% of the HP of all allies for 6 seconds. At the same time, [Destroy] all [Dark Arts] in the hand. For each [Dark Arts] destroyed, 2 cost points will be obtained, and the cost limit can be exceeded.

MENTAL TRAINING: CLARITY 8

4. Crew Awakening

Awakening One [Wuxin]: The duration of [Purification] is extended by 2 seconds

Awakening Two [Miracles] : When the health value is lower than 20%, use [Purify] directly, only once.

Awakening three [Fighting Spirit]: Attack power 100

Awakening four [Toughness]: Defense power 100

Awakening Five [True Thought]: Each time a [Dark Art] is generated, gain 0.5 cost point

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