php editor Baicao brings content related to sideloading of iOS 17.4 applications. With the update of iOS system, application sideloading has become a hot topic. Users can install third-party apps on their devices through sideloading without using the App Store. However, sideloading also has some risks and limitations, such as data security issues and application operation stability. This article will discuss issues related to iOS 17.4 app sideloading and provide users with a more comprehensive understanding and guidance.
With the global push of the official version of iOS 17.4, sideloading of iPhone apps has become an established fact. iPhone users in the EU can now use third-party app stores other than the App Store.
In iOS 17.4, EU users can set their preferred third-party app store as the default app store on their device due to privacy, security, and potential risks. In addition, parents can decide whether to allow their children to install apps from third-party app stores on their devices through Screen Time settings. Apple says a device's eligibility to access third-party app stores is determined through device-side processing, and only eligibility indicators are sent to Apple. To protect user privacy, Apple does not collect device location information.
In order to comply with the relevant provisions of the EU's Digital Market Act, Apple has to allow EU users to access third-party app stores. However, Apple is likely not going to give up profits, so to make better use of third-party stores, we need to know something about iOS 17.4 app sideloading. This move may have a profound impact on the Apple ecosystem and may also bring more choices and convenience to users. What is worth looking forward to is that with Apple’s adjustments under the Digital Market Act, the experience and rights of users and developers on the Apple platform will be better protected. We should pay close attention to these changes to better adapt to and take advantage of the new App Store policies.
1: Effective conditions for iOS application sideloading
Smart people should be able to think that Apple is an international enterprise. If there are no regional restrictions, our domestic Users can definitely buy the European version of the machine to implement sideloading of applications. In this regard, Apple issued a warning on the day it opened sideloading of applications. There are clear restrictions on sideloading of iOS applications, including the account area and the effective area.
First, the country and region to which the user's Apple ID belongs must be one of the EU member states;
Second, the device must be positioned within the 27 EU countries.
When users travel outside the EU 27 region, the functions of these third-party application stores will have a "grace period". After the period, some functions will not be available. For example, new third-party application stores cannot be installed. Third-party applications cannot be updated and so on. This means that even if a domestic user purchases a European version of the iPhone, even if they have an Apple ID from an EU member state, the sideloading of the application will become invalid after a short period of time.
At present, Apple has not announced the specific length of the "grace period".
2: iPad does not support application sideloading
It should be noted that this application sideloading is only effective for the 27 EU countries, and only iPhone supports sideloading. iPads of the same origin and origin do not. Not covered.
The iPad doesn’t support sideloading, which may seem like nothing on the surface. You know, for developers, if they originally develop an APP and put it on the official app store, it can cover iOS, iPad OS, and even macOS at the same time, just put it in a shell. However, sideloaded applications only support the iOS platform and cannot be synchronized with iPad OS. This means that the multi-device collaborative experience of Apple fans is sacrificed, and it also means that developers will lose a large part of their users.
And according to Apple's rules, if an APP is listed in the official app store and a third-party store at the same time, both channels need to pay a "first installation" technical service fee - about 0.5 euros each time.
In short, for developers, embracing application sideloading is equivalent to "abandoning the bright and turning to the dark", which leads to a path of no return for high-cost operations. Application sideloading means fewer users, higher operating costs, and worse user experience. It is not difficult to choose. It is estimated that only those apps that have been rejected by the App Store, or game manufacturers that have conflicts with Apple, have the motivation to make sideloaded apps.
Although the iPhone has opened application sideloading, there are many unreasonable and even unfriendly restrictions - we can clearly see Apple's reluctance. In order to prevent the iOS ecosystem from being "tarnished", Apple It was also a lot of painstaking work.
In fact, we can also understand why Apple is so afraid of app sideloading, because it not only means that Apple has lost a way to make money, but also means that Apple cannot effectively control the APP ecosystem on the iOS side and can no longer guide Hit wherever.
The above is the detailed content of Things about iOS 17.4 app sideloading!. For more information, please follow other related articles on the PHP Chinese website!

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