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The "Resonas" Caroline character guide carefully written by php editor Zimo will reveal the character's skill combination, growth path and combat strategy to players. In the game, Caroline is an important combat character with unique skills and attributes that can play an important role in combat. Through this guide, players can better understand Caroline's abilities and learn how to maximize her potential and lead the team to victory.
1. Character introduction
A detective from Anita Energy Company The passerby, who is still young but has very sharp eyes, holds a flag-shaped exploration beacon and is followed by a polite mechanical dog.
Compared with her mature and cautious partner, Caroline's style is more lively, although the word lively is far from enough to summarize her mode of action. It can be seen from Ye Jue's complaints and the helpless comments of other Anita employees that Caroline is more willing to trust her first instinct than excessive planning in advance and spending hours waiting for the measurement results of the instrument.
2. Role positioning
The rarity of the character is SSR, the position is middle row, and the affixes are drone, retrieval, offensive support, and thunder Contact linkage, high fees.
3. Skill introduction
1. Flying Flash
Release 1 [505] to perform a surrounding attack, which will last for 5 seconds and then be recovered. During the duration, it will attack the enemy target every second. Causes 1 piece of damage and triggers [Lightning] at the same time.
2. Magnetic bombs
Launch 5 magnetic bombs, causing 5 levels of damage to enemies within the range and [Magnetize] and trigger [Lightning] at the same time . Resonance 1 Enhancement: After using [Magnetic Burst], draw 2 cards, giving priority to cards with the entry [Lightning].
3. Thunderstorm Vortex
Releases thunderstorm vortex, which lasts for 6 seconds. During the duration, all our attacks trigger [Lightning Thunder], except for hits caused by damage-type special effects.
4. Character Resonance
1. Resonance 1
Magnetic Sense: After using [Magnetic Burst], draw 2 cards. Priority will be given to cards with the entry "Lightning"; power distribution technology: the upper limit of power is 5.0%.
2. Resonance 2
High pressure: The lightning damage of [Lightning], [Lightning], [Thunder] and [Thunder] caused by the captain is increased by 50%.
3. Resonance Three
Vitality: HP 10%
4. Resonance Four
Electricity: The duration of magnetization is extended by 3 seconds; specified Trading items: 20.0% of the amount of graphene that can be purchased.
5. Resonance Five
Electric Energy Recovery: Regardless of the enemy or friend, every time [Lightning] is triggered, a cost of 0.05 will be obtained.
Designated trading items trading: 30.0% of the amount of graphene that can be purchased.
5. Crew Awakening
1. Awakening 1
[Pursuit]: When using [Captain Skill], draw 1 card , give priority to cards with the entry [Drone]
2. Awakening 2
[Electricity]: The duration of [Thunderstorm Vortex] is extended by 3 seconds
3. Awakening Three
[Fighting Spirit]: Attack Power 100
4. Awakening Four
[Strongness]: Defense Power 100
5. Awakening Five
[Wireless Charging]: Remotely charge [Drones], extending the battery life of all our [Drones] by 2 seconds
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