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php Editor Shinichi will give you a comprehensive understanding of the skills of the protagonist Rei Ayanami in "Phantom Tower". As a veteran player, mastering Rei Ayanami's skills is the key to victory in the game. In the game, Ayanami Rei has a wide variety of skills, each with its own unique purpose and combat effect. Through this article, you will have a comprehensive understanding of Ayanami Rei's skill characteristics and how to better use these skills to improve combat effectiveness and win every battle in the game!
"EVA is the mirror of your own soul, it's best not to rely too much on EVA"
1. Rei Ayanami·Basic attack
When on the ground, click the basic attack to perform 6 consecutive attacks.
When the pioneer is stuck in the air, click on the basic attack to perform 6 consecutive attacks in the air and consume stamina.
When using the 1st to 5th basic attack on the ground or in the air, long press the basic attack to trigger the leaping arrow. Shoot forward while jumping back, causing damage to the hit target.
When in the energy consumption state, click the basic attack to attack 3 times in a row.
Long press the basic attack to enter the charged attack state and cause damage to the target.
2. Rei Ayanami·Dodge
Within a short period of time after dodging, tap the basic attack to trigger three consecutive shots.
After dodging, tap the basic attack at the right time to trigger a charged chain, shoot powerful energy arrows, cause damage to the target, and shoot tracking arrows at the same time. Gain the ability to block once, and have the ability to block up to 3 times at the same time.
3. Rei Ayanami·Skills
Summons Unit Zero to hit the enemy hard, causing damage to nearby targets and restoring special energy to itself.
4. Ayanami Rei·Connection Skill
Release the linkage, summon Unit Zero, release shock waves to cause damage to nearby targets, and heal itself Special energy.
*Ayanami Zero Mimicry will be launched on the official server and retroactive server at the same time. The actual effect of the skill will be subject to the in-game launch
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