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Concise Tutorial: Install pygame easily and start game programming quickly
Introduction: pygame is a Python module used to develop games. It provides a series of simple and easy-to-use Functions and tools make it easier for developers to create their own games. This article will guide readers to easily install pygame and provide code examples to quickly start game programming practice.
1. Install pygame
Installing pygame only requires a few simple steps:
pip install pygame
This command will automatically download and install the latest version of pygame.
2. Create a game window
The following is a simple sample code for creating a game window named "My First Game":
import pygame # 初始化 pygame pygame.init() # 设置窗口尺寸 size = (800, 600) screen = pygame.display.set_mode(size) # 设置窗口标题 pygame.display.set_caption("My First Game") # 主循环 done = False clock = pygame.time.Clock() while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True # 渲染代码 screen.fill((255, 255, 255)) # 更新渲染 pygame.display.flip() # 控制帧率 clock.tick(60) # 退出游戏 pygame.quit()
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3. Drawing images and processing input
pygame provides many functions and tools for drawing images and processing input, allowing developers to easily implement various game functions.
The following is a simple example showing how to use pygame to draw a moving ball and obtain keyboard input sample code:
import pygame # 初始化 pygame pygame.init() # 设置窗口尺寸 size = (800, 600) screen = pygame.display.set_mode(size) # 设置窗口标题 pygame.display.set_caption("My Game") # 加载图像 ball_image = pygame.image.load("ball.png") # 设置球的初始位置和速度 ball_x = 400 ball_y = 300 ball_speed_x = 0 ball_speed_y = 0 # 主循环 done = False clock = pygame.time.Clock() while not done: for event in pygame.event.get(): if event.type == pygame.QUIT: done = True # 获取键盘输入 if event.type == pygame.KEYDOWN: if event.key == pygame.K_UP: ball_speed_y = -5 elif event.key == pygame.K_DOWN: ball_speed_y = 5 elif event.key == pygame.K_LEFT: ball_speed_x = -5 elif event.key == pygame.K_RIGHT: ball_speed_x = 5 if event.type == pygame.KEYUP: if event.key == pygame.K_UP or event.key == pygame.K_DOWN: ball_speed_y = 0 if event.key == pygame.K_LEFT or event.key == pygame.K_RIGHT: ball_speed_x = 0 # 更新球的位置 ball_x += ball_speed_x ball_y += ball_speed_y # 渲染代码 screen.fill((255, 255, 255)) screen.blit(ball_image, (ball_x, ball_y)) # 更新渲染 pygame.display.flip() # 控制帧率 clock.tick(60) # 退出游戏 pygame.quit()
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blit()
function to draw the ball to the screen. Summary:
Through the introduction and code examples of this article, readers can easily install pygame and start practicing game programming. Not only that, pygame also provides richer features, such as sprites, collision detection, audio, etc., which can make game development more interesting and efficient. I hope readers can use pygame to unleash their creativity and create their own wonderful game works!
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