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php Editor Apple brings you an overview of the crew illustrations of von Rinai in "Resonus". As one of the core characters in the popular science fiction strategy game "Resonus", Von Rina not only has powerful skills and attributes, but also has a unique background story and growth trajectory. Through the detailed introduction in this article, players will have a comprehensive understanding of Von Rina's skill characteristics, matching suggestions and growth paths, helping players to better utilize her potential in the game and achieve better combat results.
1. Crew introduction
[Von Rina]
Rarity: SR
Position: Front row
Affixes: Protective assistance, single target control, retrieval, check, black card production, black card linkage
Von Linay can easily give people the impression of "a powerful person". After all, she is a worker in the society, has a good understanding of the intelligence of various organizations, and can often provide ordinary information. Social data information that is difficult for people to grasp.
But according to what she said, recording that information was just her interest. Don't exaggerate her abilities based on this.
Although she can't be called a workaholic, Von Rinay is indeed a reliable activist, and all the tasks assigned to her will be completed step by step.
2. Skill Card
【Absorption】
Card Color: Blue
Card Cost: 2
Number of Cards : 2
Card effect: Activate [Key of Check and Balance] absorption mode, put yourself into the [Block] state, which lasts for 6 seconds. At the same time, all blocked damage will be absorbed. After use, [Absorption] will be converted into [Reverse], draw 1 card at the same time, give priority to [Reverse].
Block: During block, resist 80% of the damage received by yourself, but cannot perform [normal attack]. At the same time, you are immune to [interrupt] and [stun] effects. You can use your own skill card to remove them. [Block] Status
Derivative Card [Reverse]
Card Color: Red
Card Cost: 2
Convert the damage absorbed by [Key of Check and Balance], causing 1 piece of damage and [Shackle] to the enemy within the range in front of you. The damage caused is to block the absorbed damage and at the same time generate a black card [Negative Energy] to add to the card. Library, after use, [Reverse] is converted into [Heat Dissipation], and 1 card is drawn at the same time, giving priority to [Heat Dissipation].
Shackles: Makes the target unable to use [normal attack], lasting 6 seconds
Derivative Card [Heat Dissipation]
Card Color: Purple
Card cost: 0
Heat dissipation [Key of Check and Balance], triggering [Ignite] on all enemies and triggering [Lighting Fire] on the enemy field, and generating 1 black card at the same time [ Negative Energy] is added to the card library, and after use, [Heat Dissipation] is converted into [Absorption]
Starting a prairie fire: causing a large area to burn in the area directly facing it, causing 1 damage per second to enemies within the range, lasting 6 seconds, and igniting : Causes the target to burn, causing 1 damage every second, lasting 6 seconds
[Rebound]
Card cost: 2
Card Color: Red
Number of Cards: 2
Card Effect: Activate [Key of Checks and Balances] Counterattack Mode, the next time you receive damage, it will counterattack the source, causing 1 A period of damage and [stun] and [imprisonment].
Stun: Make the target dizzy and lose the ability to fight, lasting 2 seconds
Confinement: Make the target unable to use [Skill Attack], and can only use [Normal Attack], lasting 6 seconds
【Enemy Control Trigger】
Captain Skill Trigger Condition: Generate 6 black cards
Card Cost: 5
Card Color: Yellow
Number of Cards: 1
Card Effect: Make all our party obtain [Indestructible Shield], lasting 3 seconds, and draw 3 cards (Resonance 5 Enhancement: Drawing cards gives priority to black cards), and can exceed the upper limit of hand cards. If a black card is drawn, each black card will extend the duration of [Indestructible Shield] by 2 seconds.
3. Crew Resonance
[Resonance 1]
Opportunity: Draw an extra card at the beginning
Price-raising words: The success rate of price-raising on the exchange is 1.0%
[Resonance 2]
Counter: After using [Counter-Resonance], draw 1 card, giving priority to yellow cards
【Resonance Three】
Vitality: HP 10%
【Resonance Four】
Endurance: When the HP is higher than 50%, the final damage received is reduced. 10%
Warehouse management: The upper limit of train cargo capacity is 5
[Resonance Five]
Rebis’s “Super Transformation”: Enemy control trigger is enhanced, card drawing priority Black card.
Price raising words: Exchange price raising success rate is 2.0%
4. Crew awakening
Awakening 1 [Energy Absorption]: The duration of [Absorption] is extended by 2 Seconds
Awakening 2 [Confinement]: After using [Reverse], the next purple card causes all enemies to [Confinement]
Awakening Three [Fighting Spirit]: Attack Power 80
Awakening Four [Toughness]: Defense Power 80
Awakening Five [Flow]: For each black card drawn, gain 1 Point fee
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