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How to play the copy of Momen in Yanyujianghu

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2024-02-13 12:27:371115browse

php editor Xiaoxin brings you a strategy for playing the Momen copy of Yanyujianghu. Yanyujianghu is a role-playing game based on ancient martial arts. The Momen dungeon is one of the more difficult challenges in the game. In the Momen dungeon, players will face a variety of powerful enemies and complex puzzles, and need to flexibly use skills and strategies to win. This article will give you a detailed introduction to how to play the Momen dungeon to help you successfully pass the level and explore more exciting game content.

How to play the copy of Momen in Yanyujianghu

Introduction to how to play the copy of Momen Dungeon in Yanyujianghu

1. Shang Tongdian—Mechanism Bat

Double-axis boss: round skills , bloodline skills, level 40

General attack skills: slashing, single target, probability to add tear debuff, -5% HP per round, can be superimposed.

Round skills: In the 3rd, 6th, and 9th round, an ultrasonic wave is used, a full-screen attack, and the lines are (Intruders accept punishment/Guard the Momen/Kakaka)

Blood line skills : When the blood volume is lower than 20%, automatic repair is turned on, the high-altitude hovering buff is activated, dodge is increased by 50%, and 10% of health and vitality are restored each round, lasting for three rounds.

[Strategy Core]: No positioning requirements, no special playing methods, the damage of a single ultimate move is high enough to kill instantly before the bloodline skill is triggered.

2. Shangxian Palace - Mechanical Giant Ape

Single-axis boss: Round skills, level 42

General attack skills: Steel Fist, randomly select one person.

Round skills: In the 3rd, 6th, and 9th round, a Taishan pressure, X-shaped range group attack will be performed. The lines are (roar/withstand the anger of the giant ape/hammer into meat paste).

[Strategy Core]: 2/0/2 position, the ultimate move in the round is an X-type attack, releasing people in the middle will affect the surrounding areas, the giant ape has high parry, and mostly uses consumption and control routines, such as Iron Sand Palm , making it unable to parry after being stunned.

3. Tianzhidian—Mechanical Peacock

Single-axis boss: Round skills, level 44

General attack skills: Wind Slash, X-type range attack.

Round skills: Cast Peacock Feather once at the 4th, 6th, 8th, and 12th round, and randomly select a character. The debuffed person will lose 50% health every round, lasting for two rounds, and the lines are (Peacock Ling prepares/Death is coming/Momen must not be blasphemed).

[Strategy Core]: Same as the giant ape, 2/0/2 position, basic attack is The internal strength of the blood regeneration can not be killed in two rounds. The peacock has high dodge and high parry but low blood volume. It is similar to the giant ape's fighting style. It can be solved before 8 rounds.

4. Jian'aiden - Mechanical Bull

Double-axis boss: turn skills, bloodline skills, level 48

General attack skills: impact, single target, probability dizziness.

Round skills: Cast a jack once in the 3rd, 6th, and 9th round, which can penetrate one person. Probability of bruise: attack and defense -12%, lasts for three rounds, the lines are (trampled into ashes/turned into dust) /Moo)

Health line skill: When the blood volume is lower than 50%, it will trigger a violent rage, and the attack and defense will be increased by 25% permanently.

[Strategy Core]: 1/101/1 position, to prevent jacks from piercing through two. The main T in the middle must be strong enough, otherwise it will be easy to die suddenly after being stunned and violent. Put swords on the upper and lower roads and other outputs. , Mang Niu also has high parry, and uses more debuffs. It is basically not difficult to combine seven or eight layers of Hunqi skills with advanced routines.

5. Minggui Tower—The Mohist Giant

Single-axis boss: turn skill, level 50

General attack skill: Evil Bone Claw, single target

Round skills: In the 3rd, 6th, and 9th round, a world-destroying evil light will be cast, attacking a whole row, and the lines are in order (annoying me/gone with the wind/wiped into ashes)

In addition, in the round, the ultimate move The foreign giant will also randomly cast the evil light of world destruction. After each demon-suppressing pillar is destroyed, the giant will briefly bring a demon-suppressing buff. The effect is to deduct 25% of the blood volume in the next round when the Mohist giant is brought to suppress the demon (described as Only valid for Xie Chong). (Because of this demon-suppressing buff, the number of rounds to defeat the Mohist giant can only be reduced to at least 2 rounds)

[Strategy Core]: 2/0/2 position, fists and sticks in the front row, swords in the back row, The giant has an eternal immortality buff. Direct attacks deal single-digit damage (the body avoids damage by 99.90%, but takes percentage damage and some debuffs, such as Heart Sound and Prajna Active). If you knock down four demon-suppressing pillars, you can win the next round. Note that when each demon-suppressing pillar has residual health, remember to manually adjust the ultimate move to avoid wasting the overflow damage. The main test of the Momen dungeon is the player's understanding of the position. If you don't know which monster on the map corresponds to which, pay attention to the level marked on the boss. .

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