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HomeBackend DevelopmentGolang'http: writing exceeds declared Content-Length' error in Go

Go 中的“http:写入超过声明的 Content-Length”错误

php editor Shinichi will introduce to you today a common error, that is, the "http: writing exceeds the declared Content-Length" error that occurs in the Go language. When we write HTTP requests using Go language, we sometimes encounter this error. The reason for this error is that the Content-Length we declared in the request header is inconsistent with the length of the request body actually sent. Next, we will explain in detail why this error occurs and how to solve it.

Question content

I am experimenting with Go and wrote an application to manage a queue of HTTP requests handled by a worker coroutine.

The concurrency stuff seems to be working fine, but I get this error when sending back the http response: More content was written than the declared Content-Length.

The complete code is as follows:

package main

import (
    "log"
    "net/http"
    "sync"
)

// Job represents a unit of work to be processed by a worker.
type Job struct {
    r *http.Request       // HTTP request to be processed
    w http.ResponseWriter // Response writer to send the result
}

// Queue manages a list of jobs to be processed by workers.
type Queue struct {
    jobs []*Job     // List of jobs in the queue
    mu   sync.Mutex // Mutex to synchronize access to the queue
    cond *sync.Cond // Condition variable for signaling
}

var q Queue // Global instance of the queue
var WORKER_POOL_SIZE = 4 // Number of workers

// Push adds a job to the queue.
func (q *Queue) Push(j *Job) {
    q.mu.Lock()
    defer q.mu.Unlock()
    q.jobs = append(q.jobs, j)
    q.cond.Signal() // Signal a waiting worker that a job is available
    log.Println("Job added to queue")
}

// Pop retrieves and removes a job from the queue.
func (q *Queue) Pop() (*Job, bool) {
    q.mu.Lock()
    defer q.mu.Unlock()
    if len(q.jobs) == 0 {
        q.cond.Wait() // If the queue is empty, wait for a signal
    }
    job := q.jobs[0]
    q.jobs = q.jobs[1:]
    log.Println("Job removed from queue")
    return job, true
}

// handler adds a job to the queue.
func handler(w http.ResponseWriter, r *http.Request) {
    // Create a job with the request and response.
    job := &Job{r, w}

    // Push the job onto the queue.
    q.Push(job)
    log.Println("Received request and added job to queue")
}

// init initializes the condition variable and starts worker goroutines.
func init() {
    q.cond = sync.NewCond(&q.mu)
    for i := 0; i < WORKER_POOL_SIZE; i++ {
        go worker()
    }
}

// worker processes jobs from the queue.
func worker() {
    for {
        job, ok := q.Pop()
        if ok {
            log.Println("Worker processing job")
            doWork(job)
        }
    }
}

// doWork simulates processing a job and sends a response.
func doWork(job *Job) {
    // Extract the "Name" parameter from the request query.
    name := job.r.URL.Query().Get("Name")

    // Check if the name is not empty.
    if name != "" {
        // Send the name as the response.
        _, err := job.w.Write([]byte("Hello, " + name))
        if err != nil {
            log.Println("Error writing response:", err)
        }
        log.Println("Response sent: Hello,", name)
    } else {
        // If the "Name" parameter is missing or empty, send an error response.
        http.Error(job.w, "Name parameter is missing or empty", http.StatusBadRequest)
        log.Println("Error: Name parameter is missing or empty")
    }
}

func main() {
    http.HandleFunc("/addJob", handler)
    log.Println("Server started and listening on :8080")
    err := http.ListenAndServe(":8080", nil)
    if err != nil {
        log.Fatal("Error starting server:", err)
    }
}

Any idea how to solve this problem? Also, since I'm very new to concurrency in go, do you think it can be improved? Thanks!

Solution

According to http.Handler document:

Your handler is pushing requests/writers to the queue and back. This means that you are trying to write to the ResponseWriter after the handler has returned, violating the above (since there is no synchronization, the write may also actually happen before or at the same time as the return).

There are many ways to solve this problem; one technique is:

// Job represents a unit of work to be processed by a worker.
type Job struct {
    r    *http.Request       // HTTP request to be processed
    w    http.ResponseWriter // Response writer to send the result
    done chan struct{}       // Closed when write competed
}

...

func handler(w http.ResponseWriter, r *http.Request) {
    // Create a job with the request and response.
    job := &Job{r, w, make(chan struct{})}

    // Push the job onto the queue.
    q.Push(job)
    log.Println("Received request and added job to queue")
    <-job.done // Wait until job has been processed
}

...

// worker processes jobs from the queue.
func worker() {
    for {
        job, ok := q.Pop()
        if ok {
            log.Println("Worker processing job")
            doWork(job)
            close(job.done) // Notify requester that we are done
        }
    }
}

It really depends on the requirements. A common solution is to just use channels (a handler sends the request to the channel and multiple workers receive from the same channel).

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