Home >Backend Development >Python Tutorial >Kivy screen manager kivy\properties.pyx KeyError and AttributeError: 'super' object has no attribute '__getattr__'. Did you mean: '__setattr__'?
I ran into a problem while trying to implement a screen manager using kivy. As you can see the "chat" id is defined in main.kv so I can't understand why the error occurs. I'm new to kivy and have never used a screen manager before.. please help!
app_cleaned.py
from kivy.app import app from kivy.lang import builder from kivy.uix.label import label from kivy.core.window import window from kivy.uix.screenmanager import screen, screenmanager from kivy.clock import mainthread from range_key_dict import rangekeydict from math import inf from threading import thread from powerbot import chatbot #remove from kivy.clock import clock window.size = (500, 500) class signupscreen(screen): pass class mainscreen(screen): pass class message(label): pass class user: def __init__(self, years_lifting, weight, height, unavailable_equipment, unavailable_muscle_groups, aim): # lifting experience classification expclassdict = rangekeydict({ (0.0, 1.9): 1, # beginner (2.0, 3.9): 2, # intermediate (4, inf): 3 # advanced }) expclass = expclassdict[years_lifting] # bmi classification bmiclassdict = rangekeydict({ (0.0, 9.9): 1, # severely underweight (10.0, 18.5): 2, # underweight (18.6, 24.9): 3, # healthy weight (25.0, 34.9): 2, # overweight (35.0, inf): 1, # severely overweight }) bmi = weight/(height/100)**2 # calculate bmi bmiclass = bmiclassdict[bmi] self.experience_level = expclass self.bmi_level = bmiclass self.unavailable_equipment = unavailable_equipment self.unavailable_muscle_groups = unavailable_muscle_groups self.aim = aim class exampleapp(app): def build(self): sm = screenmanager() # load the signup.kv file and add its content to the signupscreen builder.load_file('signup.kv') # create the signupscreen instance and add it to the screenmanager signup_screen = signupscreen(name='signup') sm.add_widget(signup_screen) # load the main application screen from main.kv builder.load_file('main.kv') main_screen = mainscreen(name='main') sm.add_widget(main_screen) return sm def switch_to_main_screen(self): self.root.current = 'main' def __init__(self, **kwargs): super().__init__(**kwargs) self.ai = chatbot("powerbot") def on_start(self): print("root ids:", self.root.ids) # assuming you expect 'chat' to be available here, you can print its contents as well if 'chat' in self.root.ids: print("chat widget:", self.root.ids.chat) self.root.current = 'signup' initial_messages = ["powerbot is initializing, please wait (this could take a minute)"] for message in initial_messages: self.system_message(message) message = "000000" thread = thread(target=self.background_message_receiver,args=(message,)) thread.start() self.root.ids.sv.scroll_y = 0 def sign_up(self, years_lifting, weight, height): # convert input values to appropriate data types (e.g., int, float) years_lifting = float(years_lifting) weight = float(weight) height = float(height) # create a user object with the provided sign-up details user = user(years_lifting, weight, height) # pass other sign-up details as needed self.root.ids.years_lifting_input.text = '' self.root.ids.weight_input.text = '' self.root.ids.height_input.text = '' def background_message_receiver(self, message): response = self.ai.message_to_bot(message) self.incoming_message(response) def send_message(self, message): self.root.ids.ti.text = "" if message: m = message(text=f"[color=dd2020]you[/color] > {message}") self.root.ids.chat.add_widget(m) self.root.ids.ti.focus = true thread = thread(target=self.background_message_receiver,args=(message,)) thread.start() @mainthread def incoming_message(self, message): m = message(text=f"[color=20dd20]powerbot[/color] > {message}") self.root.ids.chat.add_widget(m) self.root.ids.ti.focus = true def system_message(self, message): m = message(text=f"[color=ffffff]system[/color] > {message}") self.root.ids.chat.add_widget(m) self.root.ids.ti.focus = true # execute if __name__ == '__main__': exampleapp().run()
main.kv
<message>: size_hint: 1, none text_size: self.width, none size: self.texture_size markup: true <mainscreen>: boxlayout: orientation: 'vertical' padding: 10 scrollview: id: sv boxlayout: id: chat # add the id for the chat messages spacing: 5 padding: 10 orientation: 'vertical' size_hint_y: none height: self.minimum_height widget: # used as a spacer, push message to bottom size_hint_y: none height: sv.height boxlayout: size_hint_y: none height: 40 spacing: 10 textinput: id: ti multiline: false on_text_validate: app.send_message(self.text) button: text: 'submit' size_hint_x: none width: 75 on_release: app.send_message(ti.text)
Register.kv
<SignupScreen>: BoxLayout: orientation: 'vertical' padding: 10 Button: text: 'Continue' size_hint_y: None height: '48dp' on_release: app.switch_to_main_screen()
I've seen other questions here about similar problems, but unfortunately I'm not proficient enough with kivy to apply the solution to my specific scenario.
Your chat
id is defined in the mainscreen
class, but you are trying to Access it in self.root.ids
of #exampleapp. Since the id is defined in the
2ce5072a52f86a18f348fe92d4deb633 rule, you must access it through the
mainscreen instance. One way is to just save a reference to the
mainscreen instance. In the
build() method you can change:
# load the main application screen from main.kv builder.load_file('main.kv') main_screen = mainscreen(name='main') sm.add_widget(main_screen)to:
# load the main application screen from main.kv builder.load_file('main.kv') self.main_screen = mainscreen(name='main') sm.add_widget(self.main_screen)Then, anywhere within any non-static
exampleapp method, you can access the
chat id like this:
self.main_screen.ids.chat
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