Home > Article > Backend Development > MiniDumpWriteDump with callbacks in Go
I am trying to implement MiniDumpWriteDump## using callbacks in Go #.
CallMiniDumpWriteDump:
callback := syscall.NewCallback(miniDumpCallback) var newCallbackRoutine MINIDUMP_CALLBACK_INFORMATION newCallbackRoutine.CallbackParam = 0 newCallbackRoutine.CallbackRoutine = callback ret, _, err := miniDumpWriteDump.Call( uintptr(processHandle), uintptr(processId), uintptr(dumpFile), uintptr(options), 0, 0, uintptr(unsafe.Pointer(&newCallbackRoutine)), )
CallbackThe function itself:
func miniDumpCallback(_ uintptr, CallbackInput *MINIDUMP_CALLBACK_INPUT, _ uintptr) uintptr { fmt.Println(CallbackInput.ProcessId, CallbackInput.CallbackType) return 1 }
TypeDefinition:
type MINIDUMP_CALLBACK_INPUT struct { ProcessId win32.ULONG ProcessHandle win32.HANDLE CallbackType win32.ULONG CallbackInfo uintptr } type MINIDUMP_CALLBACK_INFORMATION struct { CallbackRoutine uintptr CallbackParam uintptr }The callback is called and some fields receive correct data, but some fields get
meaningless values.
For example, the callback above correctly receives theProcessId field of the CallbackInput, but receives a random integer as the CallbackType MINIDUMP_CALLBACK_TYPE when it should. enumerate.
Output:
12544 0 12544 1133445120 12544 12548 12544 13028 12544 1114112 12544 1023344640 12544 999620608 12544 990117888 12544 992542720 12544 1005518848 12544 1994850304 12544 1114112 12544 1994915840
structural alignment.
As @IInspectable explained, minidumpapiset.h, which exports the MiniDumpWriteDump function and MINIDUMP_CALLBACK_INPUT structure, uses4-byte alignment ## for both 32-bit and 64-bit. # strong> architecture, while Go uses 8-byte alignment by default for 64-bit and does not provide a way to automatically change it. The solution is to read the structure manually. Here is a working example:
type MINIDUMP_CALLBACK_INPUT struct { ProcessId uint32 ProcessHandle uintptr CallbackType uint32 CallbackInfo uintptr} func ptrToMinidumpCallbackInput(ptrCallbackInput uintptr) MINIDUMP_CALLBACK_INPUT{ var input MINIDUMP_CALLBACK_INPUT input.ProcessId = *(*uint32)(unsafe.Pointer(ptrCallbackInput)) input.ProcessHandle = *(*uintptr)(unsafe.Pointer(ptrCallbackInput + unsafe.Sizeof(uint32(0)))) input.CallbackType = *(*uint32)(unsafe.Pointer(ptrCallbackInput + unsafe.Sizeof(uint32(0)) + unsafe.Sizeof(uintptr(0)))) input.CallbackInfo = *(*uintptr)(unsafe.Pointer(ptrCallbackInput + unsafe.Sizeof(uint32(0)) + unsafe.Sizeof(uintptr(0)) + unsafe.Sizeof(uint32(0)))) return input}
The original code should work fine on 32-bit architectures because its padding (4 bytes) matches the padding used by minidumpapiset.h.
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