Home >Backend Development >Golang >Is there better sharding functionality for int64 keys in golang?
I am using concurrent mapping from this repository and I can choose the key type when creating the mapping using newwithcustomshardingfunction
. I just need to provide my own sharding function for the int64
key, which is what I'm using here.
I'm also using the latest version of go
where I can use generics, so I decided to use concurrent-map
by implementing my own sharding functionality, key is int64
.
import ( cmap "github.com/orcaman/concurrent-map/v2" ) func shardingFunc(key int64) uint32 { return uint32(key) // TODO - create a better sharding function that does not rely on how uint32 type conversion works } func main() { testMap := cmap.NewWithCustomShardingFunction[int64, *definitions.CustomerProduct](shardingFunc) // ... use the map ... }
I want to know if my sharding function is ok for int64
keys or should I have a better sharding function? I don't want to have a situation where I get an index out of range
error or any other problem.
The sharding function is a hash function. This function should evenly distribute the key over the 32-bit space.
If the lower four bytes of your init64 value are evenly distributed, then uint32(key)
will be used as the slicing function.
uint32(key)
An example of a bad choice is when the low byte has a constant value. For example, if the key value is something like 0x00010000, 0x00020000, ..., then uint32(key)
will evaluate to zero. This is not a uniform distribution.
If you don't know how the int64 key is distributed, it's better to use all bits of the key in the sharding function. Here's one using xor:
func shardingFunc(key int64) uint32 { return uint32(key) ^ uint32(key >> 32) }
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