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Write Java to implement the guessing game!

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2024-01-16 21:33:241064browse

Write Java to implement the guessing game!

java guessing game code!

import java.io.BufferedReader;

import java.io.IOException;

import java.io.InputStreamReader;

import java.util.Random;

public class FingerGuessing {

private String[] op = new String[] { "cloth", "scissors", "stone" };

Random r = new Random();

private int wj = 0;

private int dn = 0;

private int count = 0;

private int go() {

int k = r.nextInt(3);

System.out.println("Computer:" op[k]);

return k;

}

private void compare(int i) {

count ;

System.out.println("Player:" op[i - 1]);

int k = go();

if (i - 1 == k) {

System.out.println("tie");

} else if ( i - 1 - k == 1 || i-1-k == -2) {

System.out.println("Player wins");

wj ;

} else {

System.out.println("Computer wins");

dn ;

}

}

private void info() {

System.out.println("total" count "disk");

System.out.println("Player wins" wj "disk");

System.out.println ("Computer wins" dn "disk");

System.out.println ("tie" (count-wj-dn) "disk");

}

public void start() {

String xz = """;

BufferedReader br = new BufferedReader(new InputStreamReader(System.in));

do {

System.out.println("\nPlease select:\n1. Paper\n2. Scissors\n3. Stone\nPlease enter exit when finished");

try {

xz = br.readLine();

if (xz.equalsIgnoreCase("exit")) {

info();

continue;

}

if (!xz.equals("1") & !xz.equals("2") & !xz.equals("3")) {

System.out.println ("Wrong selection, please select again");

continue;

}

compare(Integer.parseInt(xz));

} catch (IOException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

} while (!xz.equals("exit"));

}

/**

* @param args

*/

public static void main(String[] args) {

// TODO Auto-generated method stub

new FingerGuessing().start();

}

}

C language guessing game code

#include

#include

#include

void main()

{

int rand_0(void);

int game(int inp);

int start,yes=1,inp,inp_1=1;

char y;

while(yes) /*Prevent users from entering data other than 1 or 2*/

{

printf("1: Start the game\n2: Ranking list\n");

scanf("%d",&start);

if((start!=1)&(start!=2))

{

printf("Please enter 1 or 2\n");

}

else

yes=0;

}

start:

if(start==1) /*If the user chooses to start the game...*/

{

printf ("You come out?\n1: Rock\n2: Scissors\n3: Paper\n");

while(inp_1) /*Prevent users from entering other data*/

{

scanf("%d",&inp);

if((inp!=1)&(inp!=2)&(inp!=3))

{

printf ("You come out?\n1: Rock\n2: Scissors\n3: Paper\n");

}

else

{

inp_1=0;

switch(game(inp))

{

case 1:printf("\n\nCongratulations, you won!\n\n");break;

case 0:printf("\n\nSorry, you lost!\n\n");break;

case 2:printf("\n\ntie\n\n");break;

}

}

}

}

inp_1=1;

printf("\n\nRestart the game? (y/n)");

scanf("%s",&y);

if((y=='y')||y=='Y')

goto start;

else

return 0;

}

int rand_0(void) /*Get a random number*/

{

int i,rand_1;

srand((unsigned)time(NULL));

for(i=1;i

{

rand_1=rand()%4;

if(rand_1==0) continue;

return(rand_1);

}

}

int game(int inp)

{

int random,win; /*win variable, 1 means win, 2 means draw, 0 means lose*/

random=rand_0();

switch(inp)

{

case 1:if(random==3) return win=0;

else if(random==2) return win=1;

else return win=2;

case 2:if(random==3) return win=1;

else if(random==2) return win=2;

else return win=0;

case 3:if(random==3) return win=2;

else if(random==2) return win=1;

else return win=0;

}

}

Just did a little bit. . .

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