


Before HTML5, the execution of JavaScript in browsers worked in a single-threaded manner, although there are many ways to simulate multi-threading (for example: in Javascript setinterval method, setTimeout method, etc.), but in essence, the running of the program is still performed by the JavaScript engine in a single-thread scheduling manner. The worker thread introduced in HTML5 allows the browser-side Javascript engine to execute Javascript code concurrently, thereby achieving good support for browser-side multi-threaded programming.
Multiple threads in Javascript - WebWorker
Web Worker in HTML5 can be divided into two different thread types, one is a dedicated thread Dedicated Worker, and the other is a shared thread Shared Worker. Both types of threads serve different purposes.
Dedicated web worker
A dedicated worker is connected to the script that created it. It can communicate with other workers or browser components, but it cannot communicate with the DOM. The meaning of dedicated, I think, is that this thread only handles one requirement at a time. Dedicated threads are implemented in various mainstream browsers except IE and can be used with confidence.
Creating a thread
Creating a worker is very simple. Just pass the file name of the JavaScript file that needs to be executed in the thread to the constructor.
Thread communication
To communicate between the main thread and the sub-thread, the postMessage and onmessage methods of the thread object are used. No matter who sends data to whom, the sender uses the postMessage method, and the receiver uses the onmessage method to receive data. postMessage has only one parameter, which is the transferred data, and onmessage also has only one parameter. If it is an event, the received data is obtained through event.data.
Send JSON data
JSON is something natively supported by JS. There is no need to use it in vain. Use JSON to transmit complex data. For example:
postMessage({'cmd': 'init', 'timestamp': Date.now()});
Handling errors
When an error occurs in a thread, its onerror event callback will be call. So the way to handle errors is very simple, which is to hook the onerror event of the thread instance. This callback function has a parameter error, which has 3 fields: message - the error message; filename - the script file where the error occurred; lineno - the line where the error occurred.
Destroy the thread
Inside the thread, use the close method to destroy itself. In the main thread outside the thread, use the terminate method of the thread instance to destroy the thread.
Let’s look at the basic operation of threads from an example:
HTML code:

译者 | 李睿审校 | 孙淑娟Web Speech API是一种Web技术,允许用户将语音数据合并到应用程序中。它可以通过浏览器将语音转换为文本,反之亦然。Web Speech API于2012年由W3C社区引入。而在十年之后,这个API仍在开发中,这是因为浏览器兼容性有限。该API既支持短时输入片段,例如一个口头命令,也支持长时连续的输入。广泛的听写能力使它非常适合与Applause应用程序集成,而简短的输入很适合语言翻译。语音识别对可访问性产生了巨大的影响。残疾用户可以使用语音更轻松地浏览

docker部署javaweb系统1.在root目录下创建一个路径test/appmkdirtest&&cdtest&&mkdirapp&&cdapp2.将apache-tomcat-7.0.29.tar.gz及jdk-7u25-linux-x64.tar.gz拷贝到app目录下3.解压两个tar.gz文件tar-zxvfapache-tomcat-7.0.29.tar.gztar-zxvfjdk-7u25-linux-x64.tar.gz4.对解

web端指的是电脑端的网页版。在网页设计中我们称web为网页,它表现为三种形式,分别是超文本(hypertext)、超媒体(hypermedia)和超文本传输协议(HTTP)。

区别:1、前端指的是用户可见的界面,后端是指用户看不见的东西,考虑的是底层业务逻辑的实现,平台的稳定性与性能等。2、前端开发用到的技术包括html5、css3、js、jquery、Bootstrap、Node.js、Vue等;而后端开发用到的是java、php、Http协议等服务器技术。3、从应用范围来看,前端开发不仅被常人所知,且应用场景也要比后端广泛的太多太多。

web前端打包工具有:1、Webpack,是一个模块化管理工具和打包工具可以将不同模块的文件打包整合在一起,并且保证它们之间的引用正确,执行有序;2、Grunt,一个前端打包构建工具;3、Gulp,用代码方式来写打包脚本;4、Rollup,ES6模块化打包工具;5、Parcel,一款速度极快、零配置的web应用程序打包器;6、equireJS,是一个JS文件和模块加载器。

怎么解决高并发大流量问题?下面本篇文章就来给大家分享下高并发大流量web解决思路及方案,希望对大家有所帮助!

和它本身的轻便一样,Bottle库的使用也十分简单。相信在看到本文前,读者对python也已经有了简单的了解。那么究竟何种神秘的操作,才能用百行代码完成一个服务器的功能?让我们拭目以待。1. Bottle库安装1)使用pip安装2)下载Bottle文件https://github.com/bottlepy/bottle/blob/master/bottle.py2.“HelloWorld!”所谓万事功成先HelloWorld,从这个简单的示例中,了解Bottle的基本机制。先上代码:首先我们从b

web有前端,也有后端。web前端也被称为“客户端”,是关于用户可以看到和体验的网站的视觉方面,即用户所看到的一切Web浏览器展示的内容,涉及用户可以看到,触摸和体验的一切。web后端也称为“服务器端”,是用户在浏览器中无法查看和交互的所有内容,web后端负责存储和组织数据,并确保web前端的所有内容都能正常工作。web后端与前端通信,发送和接收信息以显示为网页。


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