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How to correctly write a Java interface class requires specific code examples
In Java, an interface is an abstract type that defines a set of related methods. The interface does not implement these methods, but is implemented by the class that implements the interface. Writing correct interface classes is one of the keys to Java programming. The following will introduce how to correctly write Java interface classes and give some specific code examples.
1. Basic concepts and characteristics of interfaces
Before starting to write Java interface classes, you first need to understand the basic concepts and characteristics of interfaces.
1.1 Concept
The interface is a purely abstract type that only defines the signature of a set of methods without a specific implementation. Through interfaces, features such as program modularization, decoupling, and polymorphism can be achieved.
1.2 Features
2. Things to note when writing interfaces
When writing interface classes, you need to pay attention to the following aspects.
2.1 Naming specifications
The naming of interfaces should be clear, accurate, and concise, and usually use camel case naming. Interface names generally begin with the capital letter "I".
2.2 Method signature
The method signature in the interface should be clear and consistent with actual needs. The following rules should generally be followed:
2.3 Constant declaration
The constants in the interface should be the constants used by related methods, usually named with uppercase letters and underscores.
2.4 Design principles of interfaces
The design of interfaces should follow the following principles:
3. Sample code of Java interface class
The following is a specific sample code of Java interface class.
public interface Shape { double getArea(); double getPerimeter(); } public class Circle implements Shape { private double radius; public Circle(double radius) { this.radius = radius; } public double getArea() { return Math.PI * radius * radius; } public double getPerimeter() { return 2 * Math.PI * radius; } } public class Rectangle implements Shape { private double width; private double height; public Rectangle(double width, double height) { this.width = width; this.height = height; } public double getArea() { return width * height; } public double getPerimeter() { return 2 * (width + height); } } public class Main { public static void main(String[] args) { Circle circle = new Circle(5); System.out.println("Circle Area: " + circle.getArea()); System.out.println("Circle Perimeter: " + circle.getPerimeter()); Rectangle rectangle = new Rectangle(4, 6); System.out.println("Rectangle Area: " + rectangle.getArea()); System.out.println("Rectangle Perimeter: " + rectangle.getPerimeter()); } }
The above code defines an interface Shape. The Shape interface has two method signatures: getArea() and getPerimeter(). Both the Circle and Rectangle classes implement the Shape interface and implement these two methods respectively. In the Main class, we can call methods in the interface by instantiating the Circle and Rectangle classes.
Through the above example code, we can see how the interface is used: defining the interface, implementing the interface and implementing the methods in the interface, and referencing specific implementation class objects through the interface. This makes our programs more flexible, scalable, and easier to maintain.
Summary
This article introduces how to correctly write Java interface classes and gives specific code examples. To write a correct interface class, you need to pay attention to the interface naming convention, method signatures, constant declarations, and interface design principles. Through reasonable use of interfaces, programs can be made more flexible, scalable, and easier to maintain. Hope this article is helpful to you.
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