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Exploring the Java Factory Pattern: Detailed explanation of the advantages, disadvantages and applicable scenarios of the three implementation methods
Introduction:
In the process of software development, objects are often encountered creation and management issues. In order to solve this problem, the factory pattern in design patterns came into being. Factory pattern is a creational design pattern that separates the creation and use of objects by encapsulating the object creation process in factory classes. There are three common ways to implement the factory pattern in Java: simple factory pattern, factory method pattern and abstract factory pattern. This article will explain in detail the advantages, disadvantages and applicable scenarios of these three implementation methods.
1. Simple Factory Pattern
Simple factory pattern, also known as static factory pattern, consists of a factory class responsible for creating instances of all products. The client only needs to pass in different parameters, and the factory class can create different product objects based on the different parameters.
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2. Factory method pattern
Factory method pattern, also known as polymorphic factory pattern, defines a factory interface and multiple specific factory classes. Each specific factory class is responsible for creating a products. The client only needs to call the method corresponding to the specific factory class to create the required product object.
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3. Abstract Factory Pattern
Abstract factory pattern, also known as factory group pattern, defines an abstract factory interface and multiple concrete factory classes. Each concrete factory class is responsible for creating a family of product. Each concrete factory class implements the abstract factory interface to create a family of products based on different needs.
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Conclusion:
The above simple factory pattern, factory method pattern and abstract factory pattern are all very common factory pattern implementation methods. Each method has different applicability in different scenarios, and each has its advantages and disadvantages. In actual applications, according to specific needs, we can choose an appropriate factory pattern implementation to create and manage objects, thereby improving the maintainability and scalability of the code.
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