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HomeBackend DevelopmentGolanggolang WebSocket library recommendation: quickly build a real-time communication system

golang WebSocket library recommendation: quickly build a real-time communication system

Dec 18, 2023 pm 03:11 PM
golangwebsocketreal time communication system

golang WebSocket库推荐:快速搭建实时通信系统

golang WebSocket library recommendation: quickly build a real-time communication system

Introduction:
With the development of the Internet, real-time communication systems are becoming more and more important. In order to meet users' demand for immediacy, developers need to find an efficient, stable and easy-to-use real-time communication solution. Among the many optional tools and libraries, golang provides some excellent WebSocket libraries that can help developers quickly build real-time communication systems. This article will recommend some golang WebSocket libraries worth considering and provide specific code examples.

1. gorilla/websocket
gorilla/websocket is a powerful golang WebSocket library that provides rich functions and flexible API. It supports HTTP and HTTPS protocols and can be seamlessly integrated with any other HTTP framework. The following is a simple example that shows how to use the gorilla/websocket library to establish a WebSocket connection:

package main

import (
    "log"
    "net/http"

    "github.com/gorilla/websocket"
)

var upgrader = websocket.Upgrader{
    CheckOrigin: func(r *http.Request) bool {
        return true
    },
}

func echo(w http.ResponseWriter, r *http.Request) {
    conn, err := upgrader.Upgrade(w, r, nil)
    if err != nil {
        log.Println(err)
        return
    }
    defer conn.Close()

    for {
        messageType, message, err := conn.ReadMessage()
        if err != nil {
            log.Println(err)
            return
        }

        log.Println("Received message:", string(message))

        err = conn.WriteMessage(messageType, message)
        if err != nil {
            log.Println(err)
            return
        }
    }
}

func main() {
    http.HandleFunc("/", echo)
    log.Fatal(http.ListenAndServe(":8080", nil))
}

In the above code, we use the Upgrader of the gorilla/websocket library to upgrade the HTTP connection to a WebSocket connection. Then, we implemented a simple echo function that reads the message sent by the client and returns it to the client unchanged. By running this code on localhost, you can open a WebSocket connection in your browser and test it.

2. nhooyr.io/websocket
nhooyr.io/websocket is another very easy-to-use golang WebSocket library, which provides a simple API and good performance. Similar to gorilla/websocket, nhooyr.io/websocket also supports HTTP and HTTPS protocols and can be seamlessly integrated with common HTTP frameworks. The following is a sample code that shows how to use the nhooyr.io/websocket library to establish a WebSocket connection:

package main

import (
    "fmt"
    "net/http"
    "time"

    "nhooyr.io/websocket"
    "nhooyr.io/websocket/wsjson"
)

func echo(w http.ResponseWriter, r *http.Request) {
    conn, err := websocket.Accept(w, r, nil)
    if err != nil {
        http.Error(w, "Could not open websocket connection", http.StatusBadRequest)
        return
    }

    defer conn.Close(websocket.StatusInternalError, "Internal Server Error")

    ctx := r.Context()

    for {
        var message string

        err := wsjson.Read(ctx, conn, &message)
        if err != nil {
            fmt.Println("Read error:", err)
            return
        }

        fmt.Println("Received message:", message)

        err = wsjson.Write(ctx, conn, message)
        if err != nil {
            fmt.Println("Write error:", err)
            return
        }
    }
}

func main() {
    http.HandleFunc("/", echo)

    err := http.ListenAndServe(":8080", nil)
    if err != nil {
        fmt.Println("ListenAndServe error:", err)
        return
    }
}

In the above example, we use the Accept function of the nhooyr.io/websocket library to accept the WebSocket connection. Then, use the wsjson package in a loop to read and write messages. Additionally, we use a context to handle cancellation so that the connection is properly closed when necessary. By running this code and opening a browser to connect, you can see messages being sent and received on the console.

Conclusion:
In this article, we recommend two excellent golang WebSocket libraries, namely gorilla/websocket and nhooyr.io/websocket. They all provide powerful functions and easy-to-use APIs, which can help developers quickly build real-time communication systems. Although the sample code only shows the most basic usage, the flexibility provided by these libraries allows you to customize and extend it according to your actual needs. I hope this article can provide you with recommendations and code examples about the golang WebSocket library and help you better build real-time communication systems.

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