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How to use JavaScript and WebSocket to implement a real-time online education system
Introduction:
With the development of technology, the online education model is becoming more and more popular, especially This is during the current global pandemic. The real-time online education system can provide real-time interactive learning experience, allowing students and teachers to communicate and communicate anytime and anywhere. This article will introduce how to use JavaScript and WebSocket to implement the development of real-time online education systems, and provide specific code examples.
1. What is WebSocket?
WebSocket is a network communication protocol that provides real-time, two-way communication between the client and the server. Compared with traditional HTTP requests, WebSocket can maintain a long connection, so that real-time communication can be achieved without the need to initiate frequent requests.
2. Requirements analysis of real-time online education system
To realize a real-time online education system, we need to meet the following core requirements:
3. Use WebSocket to implement real-time online education system
const WebSocket = require('ws'); // 创建WebSocket服务器 const wss = new WebSocket.Server({ port: 8080 }); // 监听连接事件 wss.on('connection', function(ws) { // 处理消息 ws.on('message', function(message) { // 处理接收到的消息 console.log('received: %s', message); // 发送消息给客户端 ws.send('Hello, client!'); }); // 监听关闭事件 ws.on('close', function() { console.log('client disconnected'); }); });
// 创建WebSocket客户端 const ws = new WebSocket('ws://localhost:8080'); // 监听连接事件 ws.onopen = function() { console.log('connected to server'); }; // 监听接收消息事件 ws.onmessage = function(event) { console.log('received: ' + event.data); }; // 监听关闭事件 ws.onclose = function() { console.log('disconnected from server'); }; // 发送消息给服务器 ws.send('Hello, server!');
getDisplayMedia
method to obtain the media stream of the screen and send it to the server. The server forwards the stream to other clients for playback. // 监听接收消息事件 ws.onmessage = function(event) { var message = JSON.parse(event.data); if (message.type === 'text') { console.log('received text message: ' + message.content); } }; // 发送消息给服务器 ws.send(JSON.stringify({ type: 'text', content: 'Hello, server!' }));
Conclusion:
By using JavaScript and WebSocket, we can relatively easily implement a real-time online education system. This article introduces the basic principles of WebSocket and how to create a WebSocket server and client. In addition, it also explains how to implement real-time voice and video calls through WebRTC, and how to implement screen sharing using the Screen Sharing API. I hope these code samples will be helpful to you in implementing a real-time online education system.
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