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How to write a simple minesweeper game in C++?

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2023-11-02 11:24:36771browse

How to write a simple minesweeper game in C++?

How to write a simple minesweeper game in C?

The Minesweeper game is a classic puzzle game that requires players to reveal all the blocks according to the known minefield layout without stepping on the mines. In this article, we will introduce how to write a simple Minesweeper game using C.

First, we need to define a two-dimensional array to represent the map of the Minesweeper game. Each element in the array can be a structure used to store the status of the block, such as whether it is revealed, whether there are mines, etc. In addition, we also need to define some constants to represent the status of the block, such as unrevealed, revealed, etc.

Next, we need to write a function to initialize the map. By looping through the two-dimensional array, the state of each block is initialized to unrevealed, and mines are placed at random locations based on a certain probability.

We can then write a recursive function to reveal the blocks. This function will be called when the player selects a block. First, check to see if the block has been revealed or if it is marked. If so, return directly. If the block has no mines and is not revealed, change the block's status to Revealed and recursively reveal surrounding blocks.

Next, we need to write a function to determine whether the player has won. Traverse the entire map, checking the status of each block. If there are unrevealed blocks and no mines, the player does not win; if there are revealed blocks and there are mines, the player loses; otherwise, the player wins.

Finally, we can also add some auxiliary functions to handle player input. For example, get the position of the block selected by the player, mark the block, etc.

In the main function, we can follow the following steps to implement the logic of the minesweeper game:

  1. Initialize the map;
  2. Display the map;
  3. Loop until the player wins or loses:

    1. Get the position of the block selected by the player;
    2. If there is a mine in the block selected by the player, the game fails;
    3. Otherwise , recursively reveal the blocks and update the map;
    4. Display the updated map;
  4. If the player wins, display victory information; otherwise, display failure information.

Through the above steps, we can implement a simple minesweeper game.

Of course, the above is just a simple implementation, and more functions can be added as needed, such as timing, display of thunder numbers, etc. I hope readers can learn from this article how to write a simple minesweeper game in C, and be able to further improve and expand this game through practice.

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