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Common concurrent collections and thread safety issues in C
#In C# programming, handling concurrent operations is a very common requirement. Thread safety issues arise when multiple threads access and modify the same data at the same time. In order to solve this problem, C# provides some concurrent collection and thread safety mechanisms. This article will introduce common concurrent collections in C# and how to deal with thread safety issues, and give specific code examples.
1.1 ConcurrentDictionary
ConcurrentDictionary is a commonly used concurrent dictionary collection in C#, which allows multiple threads to read and write at the same time Different key-value pairs, and provides a mechanism to automatically handle thread synchronization. The following is an example of using ConcurrentDictionary:
ConcurrentDictionary<string, int> concurrentDict = new ConcurrentDictionary<string, int>(); // 添加键值对 concurrentDict.TryAdd("key1", 1); concurrentDict.TryAdd("key2", 2); // 更新值 concurrentDict.TryUpdate("key1", 3, 1); // 删除键值对 int value; concurrentDict.TryRemove("key2", out value);
1.2 ConcurrentQueue
ConcurrentQueue is a thread-safe queue collection in C#, which allows multiple threads to add elements to the end of the queue at the same time and obtain them at the head of the queue. and delete elements. The following is an example of using ConcurrentQueue:
ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>(); // 入队 concurrentQueue.Enqueue(1); concurrentQueue.Enqueue(2); // 出队 int result; if(concurrentQueue.TryDequeue(out result)) { // 处理出队的元素 }
1.3 ConcurrentBag
ConcurrentBag is a thread-safe unordered collection in C# that allows multiple threads to add and remove elements simultaneously. The following is an example of using ConcurrentBag:
ConcurrentBag<int> concurrentBag = new ConcurrentBag<int>(); // 添加元素 concurrentBag.Add(1); concurrentBag.Add(2); // 移除元素 int result; if(concurrentBag.TryTake(out result)) { // 处理移除的元素 }
2.1 Race condition
The race condition refers to multiple thread pairs The access sequence of shared resources leads to uncertainty in the results. In order to solve race conditions, a locking mechanism (lock) can be used to ensure mutual exclusion of multi-threaded access to shared resources. The following is an example of using lock to solve a race condition:
class Counter { private int count; public void Increment() { lock (this) { count++; } } public int GetCount() { lock (this) { return count; } } }
2.2 Deadlock
Deadlock refers to a situation where multiple threads are waiting for each other to release resources, causing the program to be unable to continue execution. To avoid deadlock, you can acquire locks in the same order, or use a try-finally statement to ensure the normal release of resources. The following is a simple deadlock example:
class Deadlock { private static object lock1 = new object(); private static object lock2 = new object(); static void Main(string[] args) { Thread thread1 = new Thread(() => { lock (lock1) { Thread.Sleep(1000); // 为了让另一个线程有机会获取lock2 lock (lock2) { // do something } } }); Thread thread2 = new Thread(() => { lock (lock2) { Thread.Sleep(1000); // 为了让另一个线程有机会获取lock1 lock (lock1) { // do something } } }); thread1.Start(); thread2.Start(); } }
The above is an introduction to common concurrent collections and thread safety issues in C#, as well as specific code examples. When doing concurrent programming, we need to understand these mechanisms and issues and choose appropriate solutions to ensure thread safety. By using concurrent collections correctly and avoiding thread safety issues, we can improve the performance and reliability of our programs.
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