Home >Technology peripherals >AI >Mars Exploration Virtual Robot Demonstrates its Combination of Virtual and Reality at the Kunming World Robot Competition
From August 25th to 26th, the World Robot Contest Kunming Championship-Youth Robot Design Competition-AIWill Competition-Kuding Mars Exploration Challenge hosted by the China Electronics Society was successfully held at the Yunnan World Horticultural Expo Hall , the organizer of the event is the People's Government of Panlong District, Kunming City and Kunming Newspaper Media Group
The World Robot Competition is one of the national competitions for primary and secondary school students announced by the Ministry of Education. It has received continuous guidance from the National Natural Science Foundation of China. It has been successfully held for 8 times since 2015, attracting more than 20 people from all over the world. More than 200,000 contestants from countries and regions participated in the competition, which is known as the "Olympics" of the robotics industry. As an important part of this World Robot Competition, the Youth Robot Design Competition-AI Will Competition-Kuding Mars Exploration Competition landed in Yunnan for the first time, attracting more than 200 participants from Kunming, Wenshan, Qujing, Yuxi, Zhaotong and other cities. The contestants competed on the same stage and staged a "Dian" peak showdown on "Mars".
On the day of the competition, the contestants arrived at the competition venue early, successfully completed the check-in according to the guidance of the volunteers, received their participation number plates, actively debugged the competition equipment, and exchanged experiences with contestants from all over the country. During the official competition, contestants need to go through two rounds of competition, the qualifying round and the final, to finally determine the winner. Contestants will transform into commanders and engineers, carry out robot programming and design within a limited time, and operate robot dogs to complete various scientific research and exploration tasks on Mars, including exploring the Martian landscape, collecting ores, and searching for water sources. In the end, the system will complete the tasks according to the tasks. Score is determined after completing the situation. It is worth mentioning that while contestants can exercise their programming skills, they can also fully understand the Schmidt Crater, Phillips Crater, Greene Crater and other topography and corresponding aerospace knowledge during the exploration process of the highly simulated Mars scientific expedition mission. , better improve scientific literacy
Tencent’s virtual simulation laboratory Mars Antarctic mission scene needs to be rewritten
In the first round of qualifying, contestants need to flexibly adjust the shape of the robot dog based on the mission location announced on site and their understanding of the Martian terrain to plan the optimal path for the robot in Mars exploration. The virtual simulation laboratory product has specially designed a robot dog with two different forms: foot type and wheel type. The foot type is suitable for depressions, and the wheel type is suitable for flat ground. Different forms have different traveling speeds in different landforms. Players need to consider and calculate comprehensively to choose the most appropriate path and corresponding form to save mission time and obtain more mission scores. In this process, players need to be goal-oriented and comprehensively exercise computational thinking, thereby improving their ability to discover and solve problems
According to the task map, players need to plan the path of the robot dog and debug the program
According to the final scores of the contestants, after the qualifying round, the top 15% of outstanding contestants will advance to the final defense session. Expert judges will comprehensively evaluate the performance of the contestants from three aspects: presentation, programming and intelligent algorithms, and finally determine the champion, runner-up and third runner-up of each group
In the defense session, the contestants showed their programming ideas
Zhu Yurun comes from Xishan School of Kunming No. 1 Middle School. She won the runner-up in the junior high school competition. She said: "At the beginning of the competition, I set a wrong coordinate, which made me a little nervous. Later, I adjusted it in time and set the movement function, obstacle avoidance function and form switching function for the robot dog Max as a whole, so that Max can adjust according to the infrared rays. The sensor recognizes specific road conditions and performs steering and form switching. At the same time, when choosing a path, I try to have Max travel along the straight line distance between task points to save time. After the competition, I will continue to learn programming, and hope to Achieve good results in more competitions!”
The content that needs to be rewritten is: (Photo of the first, second and third place contestants participating in the Mars Exploration Competition junior high school group)
Wu Sixian, judge of the Mars Exploration Competition and deputy secretary-general of the Yunnan Provincial Popular Science Education Base Federation, said: "This competition attracted many contestants to Kunming. What is impressive is that there are contestants from military schools participating in the competition. After their busy training tasks were over, they still insisted on going to the computer room to practice independently after 9:30 every night. Generally speaking, the players were able to continuously debug and optimize programs and break through themselves within a limited time, showing extremely high performance. Enthusiasm for learning, excellent programming skills and a spirit of exploring problems, and never give up. It is a great honor to witness the efforts of these young children in robot programming. I hope they can make positive contributions to the country's scientific and technological development in the future. .”
The World Robot Competition Championship was held in Kunming, where contestants had the opportunity to compete and communicate on a high-level stage. Through virtual simulation technology, the Dingding Mars Exploration Competition provides a new learning model for robot programming education. From product development to competition design, it fully demonstrates the concept of scientific and technological cultivation of artificial intelligence and education science
It is understood that Tencent’s QD Virtual Simulation Laboratory is a purely domestically produced and self-developed youth robot programming learning product. It is a platform specially designed for this Mars Exploration Competition. With the support of game engines and artificial intelligence technology, teenagers can learn cutting-edge robot programming knowledge in a low-cost, low-threshold, and highly immersive way. This platform aims to provide a more universal science and technology competition stage for young people across the country, so that contestants can better cultivate their thinking, hands-on and innovative abilities in the process of learning and competition. It also taps into the scientific and technological talents of our country's young people. Potential and vitality in the field of innovation
In the virtual simulation environment, the robot dog completed a series of tasks, including the collection of meteorite samples
Rewritten content: In the past, robot programming was an important part of artificial intelligence education. Due to the high procurement and maintenance costs of robot hardware products, its popularity was much more difficult than other quality education that did not require high teaching aids. category. The virtual simulation laboratory uses the self-developed "Tencent Game Dream Weaver Engine" to perform highly simulated physical hardware and its construction and operation processes, allowing teenagers to complete robot programming learning content online, effectively helping education departments and schools reduce the cost of hardware programming The cost of starting courses and the threshold of teaching will promote the popularization of artificial intelligence education. At the same time, this product fully combines hardware programming and game-based learning, so that programming learning is no longer a boring one-way indoctrination, but creates an immersive learning atmosphere for students through interesting practice and interaction, making knowledge perceptible and It can be interactive and participate independently, thereby reducing the difficulty of learning programming theoretical knowledge and stimulating the independent learning ability of young people
As the technical support unit for this Mars Exploration Competition, Tencent has given full play to its self-research capabilities and game technology advantages accumulated over the years to contribute to the popularization and inclusiveness of artificial intelligence education in my country. Tencent's Kuoding team also stated that in the future, it will continue to rely on its own research and development capabilities, game technology expertise and platform connection capabilities to explore paths of sustainable social value and better promote the improvement of scientific literacy among young people!
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